Configurable Extra Mob Drops
Modby Serilum
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
Type
Mod
CurseForge Downloads
13,536,700
CurseForge ID
Modrinth Downloads
822,336
Modrinth ID
Last Updated
Nov 6, 2026
Description
Configurable Extra Mob Drops is a server-side mod which adds the ability to add extra items to drop on death for any entity. On first load, it generates a config file. You can add items manually, or use the commands in-game. Any items with NBT tags such as enchantments and written books are supported. Modded entities are also supported. If the file does not exist, it'll be generated with all possible entity types, and mobs from mods you add later on are added to it automatically.
The config file generated is located in './config/serilum/configurableextramobdrops/' named 'mobdropconfig.txt'. The drop chances are set via the command or can be changed in the config file as well. Each drop can also have a random amount, for example 1 to 3, and be enchanted randomly like an enchanting table would. By default every drop that passes its drop chance is dropped, but with the 'onlyOneRandomDrop' config option enabled a mob only drops one of them, picked at random.
/cemd usage - Shows the usage of commands.
/cemd list - Lists all entity names which can be used in addhand and cleardrops.
/cemd reload - Reloads all manual changes to the mobdropconfig file.
/cemd addhand <entity-name> - Adds the item held in the main hand as a drop for the entity named <entity-name> with a 100% dropchance.
/cemd addhand <entity-name> <drop-chance> - Adds the item held in the main hand as a drop for the entity named <entity-name> with a dropchance in between 0 and 1.0.
/cemd addhand <entity-name> <drop-chance> <min-amount> <max-amount> - Same as above, but drops a random amount in between <min-amount> and <max-amount>.
/cemd addhand <entity-name> <drop-chance> <min-amount> <max-amount> <enchant-level> - Same as above, but every dropped item is enchanted randomly at <enchant-level>, like an enchanting table would. Books become enchanted books.
/cemd cleardrops <entity-name> - Clears all extra drops for the entity named <entity-name>.
All commands require cheat-access.
The /cemd usage command:
The /cemd list command. Shows all entity names which can be used in /cemd addhand and /cemd cleardrops.
The /cemd addhand <entity-name> command. Adding a Spawn Pig egg item to the drops of a pig with a 100% chance:
The /cemd addhand <entity-name> <drop-chance> command. Adding a Spawn Pig egg item to the drops of a pig with a 50% chance:
The /cemd cleardrops <entity-name> command. Clears the egg previously set.
The /cemd reload command. Updated the drops after a manual change in the mobdropconfig file.
Example:
An example of adding a milk bucket to the drops of a cow on death. Using the /cemd addhand command:
Testing it out on a cow:
Woop! A milk bucket!
All available config options:
Show Spoiler
onlyOneRandomDrop default false
Whether a mob drops only one of its extra drops, picked at random from the ones that passed their drop chance.
Located in './config/serilum/configurableextramobdrops/mobdropconfig.txt'.
Vanilla entities:
And with modded entities from for example Animalium:
A config example where a zombie villager drops a written book with a 50% drop chance:
The result:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Compatibility
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