Glowtone: Shaderless Shaders
ModResource-pack driven block and item emissives, provides a simple way to make your own!
Type
Mod
Modrinth Downloads
14,352
Modrinth ID
8yXsqoAM
Last Updated
Jul 26, 2026
Description
Glowtone
Not the block! A utility mod providing easy resource-pack block and item emissives without bloat. Check the Gallery for beatuiful examples from our built-in resource-pack!
How it works
Glowtone is simple. Textures with a suffix of _glowtone_emissive are used on performant, auto-generated model overlays. Light level can be set on a per-texture basis via .mcmeta like the following example:
{ "glowtone_emissive": { "light_emission": 15 } }And last of all, render layers for block can be overrode on a per-block basis via glowtone_block_render_type_overwrites/<block>.json, like so:
{ "render_type": "cutout" }Use the built-in resource-pack for Vanilla emissives, or bring your own! Take a look at our pack for example useage if you want to set up compatability for your own mods or want to make resource-packs.
Does not mess with shaders. Should work out-of-the-box with Iris and Core Shaders!
Compatability
- Sodium 0.8.X
- Create
- Create Aeronautics (and it's dependancies, Sable and Veil)
Compatibility
Mod Loaders
Game Versions
Screenshots
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