DCFixes
Modby bawnorton
Unofficial companion mod for DeceasedCraft to fix various issues
Type
Mod
CurseForge Downloads
2,599,058
CurseForge ID
1059881
Last Updated
Apr 13, 2026
Description
DeceasedCraft Fixes
Includes Saturation Fix
- Mod that ensures you only lose saturation if you are healed
Adds Quark sorting to inventories you encounter in deceased craft
Greatly improves Lost Cities chunk generation
- Features and spawners are now initialised on a per-chunk basis as soon as the chunk is promoted to a world chunk
- Multi-chunk process features are not possible
- The only one present is saplings growing into trees, but I felt the trade-off was worth it as it reduces lost cities' contribution to server lag to close to 0
- Cities still contain full trees from the terrain, but feature tress (like in small parks) will be saplings now, and will grow if you hang around them like a normal sapling
Skip InControl's mob spawning check for if the hitbox collides with a block
- This wasn't working anyway (or something else was breaking it) and was causing hangs as it would check in blocked chunks contributing significant server lag
Similar Mods
AmbientSounds 6
#listentonature
Mod
25,921,519
Disenchanter (The Disenchanter Mod)
A small Mod adding a block to disenchant Items
Mod
25,872,838
YUNG's API (Forge/NeoForge)
A library mod for YUNG's Minecraft mods
Mod
25,863,623
Dynamic View[Forge]
Dynamically changes chunk view(and simulation) distance based on load
Mod
25,835,690
Initial Inventory
Allows you to set an Initial Inventory for a player using ZenScript
Mod
25,776,746
Additional Lights
All 8 types, 2 types fire, Over 200 variations.
Mod
25,729,159