EMI++ Backport
Modby evanbones
A mod adding many small features to EMI!
Type
Mod
CurseForge Downloads
114,958
CurseForge ID
1411826
Last Updated
Apr 12, 2026
Description
EMI++
EMI++ is a Minecraft mod that acts as an extension to EMI, adding a variety of useful features, improvements, and customization options to enhance the EMI experience.
Features
EMI++ provides the following enhancements:
- Stack Grouping: Cleans up the EMI item list by grouping related items together (e.g., keeping all colored wools in one expandable entry).
- Includes built-in groups for: Animal Armor, Banner Patterns, Copper Blocks, Infested Blocks, Minecarts, Pressure Plates, Spawn Eggs, and more.
- Creative Mode Tabs: Displays vanilla and modded Creative Mode tabs directly within the EMI interface for easy browsing.
- Item Tabs: Improved navigation with Creative Mode-style item tabs.
- Vanilla/Modern Theme: A unique visual theme for the sidebar, depending on the EMI theme.
Dependencies
Fabric:
- Minecraft ~1.20.1
- Fabric Loader >=0.14.25
- Fabric Language Kotlin >=1.13.3+kotlin.2.1.21
- EMI
Forge:
- Minecraft 1.20.1 - 1.21
- Kotlin for Forge [4.10,)
- EMI
Configuration
EMI++ offers extensive configuration options to tailor the interface to your needs. You can configure the mod via the in-game config screen or by editing the configuration file directly.
In-Game Config
- Open the EMI overlay.
- Click the Config (gear) icon.
- Scroll down to the EMI++ section.
- From here you can toggle features and access sub-menus (such as the "Manage" button for Creative Mode Tabs).
File Config
The configuration file is located at config/emixx/emixx-common.toml.
Creative Mode Tabs Settings
Controls the display and behavior of the creative tabs sidebar.
Option Type Default Description enableCreativeModeTabs Boolean true Master switch to enable or disable the creative mode tab sidebar entirely. syncSelectedCreativeModeTab Boolean true If enabled, clicking a tab in EMI++ will attempt to open that tab in the actual Creative Inventory screen (if open). disabledCreativeModeTabs List ["minecraft:op_blocks"] A list of tabs that should be hidden from the EMI++ interface.Stack Groups Settings
Controls the item grouping behavior.
Option Type Default Description enableStackGroups Boolean true Master switch to enable or disable stack grouping. If disabled, all items will appear individually in the list.Customizing Stack Groups
You can define new custom stack groups or modify existing ones using JSON files (via Resource Packs) or KubeJS.
Method 1: JSON Configuration (Resource Packs)
EMI++ loads stack groups from the stack_groups directory within the assets of the game (loaded via Resource Packs or the config folder if configured).
To create a custom group, create a JSON file in assets/<namespace>/stack_groups/my_group.json.
JSON Structure:
Field Type Description id String A unique identifier (e.g., "mypack:currency"). type String Usually "emixx:group" for standard item lists. enabled Boolean Set to false to disable this group. contents List A list of items or tags to include. exclusions List (Optional) Items to remove from the group (useful when using broad tags).Example: Creating a shiny things group
{ "id": "mypack:shiny_things", "type": "emixx:group", "contents": [ "minecraft:diamond", "minecraft:emerald", "minecraft:gold_ingot", "#c:glass_blocks" ], "exclusions": [ "minecraft:purple_stained_glass" ] }Disabling Default Groups: To disable a default stack group (e.g., spawn eggs), you must override its definition using a Resource Pack. Create a file with the same path/ID as the default group and set "enabled": false.
Example: Disabling the spawn eggs group
File: assets/emixx/stack_groups/spawn_eggs.json
{ "enabled": false }Method 2: KubeJS
If you have KubeJS installed, you can register groups programmatically using the EmiPlusPlusEvents event group.
- Create a Script: Place a script in your kubejs/client_scripts/ folder.
- Register the Event: Use EmiPlusPlusEvents.registerGroups.
Example kubejs/client_scripts/emi_groups.js:
EmiPlusPlusEvents.registerGroups(event => { // Create a group from a Tag event.register("mypack:all_logs", "#minecraft:logs") // Create a group for a specific item event.register("mypack:command_blocks", "minecraft:command_block") })License
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