Every Compat (Stone Zone)
Modby xelbayria
Universal Stone Compat: Supports Create, Rechiseled, and Others...
Type
Mod
CurseForge Downloads
0
CurseForge ID
1154622
Modrinth Downloads
207,660
Modrinth ID
uYwn8IP5
Last Updated
Apr 26, 2026
Description
Every Compat: Stone Zone
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📖 About 📖
Tired of incomplete stone sets? Well you came to the right place!
This Mod serves as an addon to many popular mods and is meant to fill in the gaps by adding all the blocks that such mods add in all wood types currently installed.
Every decorative/furniture type added is available in ALL block types.
With this mod you won't need extra compatibility addons and instead only rely on a single universal one! It's all automatic!
Additionally the mod will try to convert any block from other uninstalled compat mods into its equivalent ones.
Do I have permission to include this mod in my modpack?
Feel free to add this mod to your modpacks
Do not want Wood or Leaves Set from Every Compat (Wood Good) ?
You can use Every Compat (Library Section)
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🪑 Supported Blocks🪑
Last Update: April 5, 2025
CURRENTLY SUPPORTED:

LEGENDS:
- 1.20.1 - 🟩
- 1.21.1 - 🟨
- Only Available in either FORGE or FABRIC - ⬜
- Not available - ❌
- Will it update to 1.21.1 or not - ❔
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- ❓ F. A. Q.❓
Q: There is no supported mod in the list
A: Go to StoneZone's github and use "Suggest A mod" to create a new issue.
Q: How the heck does this work?
A: Magic.
Q: Is this compatible with other compat mods?
A: Yes, I've included a list of many popular compat mods. The mod will do its best not to register stuff that's already in them when they are installed
Q: I'm a mod author, could I use this mod to add support to my blocks?
A: Yes! The mod includes a very simple and easy to use API with which modders can register an entire block definition in only 10 lines! The mod will automatically generate all assets automatically
Q: Can you add support for "x" Stone type?
A: Go try the mod
Q: How do I retexture X block?
A: With a resource pack like any other mod. EC just creates textures at runtime but for the game they function exactly as if loaded from a folder. To view their path turn on the debug resources config and go in the /debug folder it will generate in your instance dir
Q: A block type isnt supported, can I add it myself?
A: Not directly as registration cant be conditional and cant depend on config files. If you are a modder and know code you can make a pull request to the mod or use the EveryCompatAPI class directly in your mods (check their javadocs & mod modules for info)
Q: This mod consumes too much RAM!
A: No it doesn't. When installed on its own it is like it doesnt even exist as the mod doesnt do anything alone. Once you start adding stone-adding and furniture-adding mods however it will registerd the missing blocks, as its job to do so. Obviously go crazy with either and you'll have many blocks registered, same as installing many mods. The RAM this uses is entirely up to Your discretion.
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❤️Support Me❤️
Modding is taking a lot of my time, so if you like what I do, and you would like to support me, you can click "Donate" at the top.
If you want a custom Globe and or Statue just for you! This also applies if you purchase a server from Akliz using "supplementaries" code. Then go to Every Compat and scroll down until you find "Support Me". It will support MehVahdJukaar for his works.
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🦉 Our Mods🦉
Screenshots
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