AnimalNet
Modby MrMarnic
Catch mobs and animals with nets
Type
Mod
CurseForge Downloads
967,562
CurseForge ID
305748
Last Updated
Jun 11, 2026
Description
AnimalNet:
AnimalNet adds new different sized nets to the game with wich you can catch mobs and animals.
Minecraft Versions:
Forge 1.7.10/1.12.2/1.13.2/1.14.3/1.14.4/1.15.1/1.15.2/1.16.5
Fabric 1.14/1.14.2/1.14.3/1.14.4/1.15.1
Features:
- Mobs/Animals will keep nametags
- Mobs/Animals will keep their inventory
- Mobs/Animals will keep alll their settings(like age for baby animals)
- Size matters. If a mob is too big you need to craft a bigger net
- You can store mobs as items
- Mobs/Animals from other mobs are supported
- Let Animals grow
- Let Animals become a child
- Create a spawner with spawner fragmentals and a caught entity
Update log:
Forge 1.12.2/1.13.2/1.14.4/1.15.2 Fabric 1.14.4:
- + Updated to 1.16.5
Tutorial:
Warning: ONLY Animals like Cows,Rabbits,Pigs.(that have an age)
can grow or become a child
Letting animals grow:

Letting animals become childs:

Crafting Recipes:
Caught Entity to Spawner:

Small Animal Net:

Medium Animal Net:

Big Animal Net:

Mob Core:

Small Mob Net:

Big Mob Net:

Npc Net:

Spawner Fragmental: If you break a spawner there is a chance that you get one or two spawner fragmentals.
Wiki:
Currently there is no wiki but if you look at the images you see how some things work
Planned features:
- Open for suggestions
Language Support:
- English
- German
- Chinese
- Russian
- Turkish
Modpack Permission:
Feel free to use it in a modpack
Bug Report:
If you encounter a bug please post it on on the problems tab above.
Template:
Minecraft Version: 1.12.2 Mod Version: 1.7 ModLoaderVersion: Forge 1.12.2 25.0.48
Type : Client/Server
Description: Game Crash
Game log: Pastebin link
Translations:
Translations for other languages are appreciated.
Just post them down in the comments
Ideas:
Ideas are welcome
Just post them down in the comments
Screenshots
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