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TheOvergrowth

Mod

by Raycoms

Makes your World feel more Alive by Changing the Environment around the Player over Time

Type

Mod

CurseForge Downloads

502,441

CurseForge ID

714353

Last Updated

Apr 12, 2026

Description

This mod adds Time Progression to the Game:

High Speedup Example:

Grass/Flowers/Ferns slowly grow on grass everywhere

Underwaterplants slowly spread out

Some blocks next to water turn into the mossy ones

Spiders leave their webs on certain blocks

Torches eventually break

Coast Areas made of Sand, Gravel and Dirt can get eaten up by the sea

Mushrooms grow in humid areas

Farmland has a chance to decline

Lava, when not surrounded by lava dries out

Lava can eat up and damage blocks around it

Nylium spreads on netherrack exposed to air

Entities leave paths around when walking often somewhere

Animals have a tiny chance to spawn even after worldgen

Coal Campfires eventually turn off

Mud gets dried up when it doesn't rain and there is not a lot of mud or water adjacent

Dirt can become mud when it rains

FAQ:

Will this mod create lag?
- No, this mod was made in a way to have the lowest possible performance impact.
(More to be added over time while the project grows)

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