Tensura Dungeon
Modby TRBeyond
Tensura: Dungeon adds a 10-floor dungeon to Tensura Reincarnated with traps, bosses, shrine challenges, elite mobs, and custom gear. More content coming soon.
Type
Mod
CurseForge Downloads
434,879
CurseForge ID
1295777
Last Updated
Sep 5, 2026
Description
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About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In server.properties, set:
max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder → dimensions → delete the trbeyond folder
- Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon
/createdungeon 100 0.75 0.6 – Generates a new dungeon
/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
- Boss stats – All boss stats are configurable
- trapSpawnChance – Sets the overall chance for traps to generate
- maxPlayersInDungeon – Limit how many players can be in the dungeon at once
- dungeonReentryCooldown – Cooldown before a player can re-enter the dungeon
- disableSkillsInDungeon – List of skill IDs or categories to disable during dungeon runs
- npcShopConfigs – Set which NPCs sell items in the dungeon shop/lobby
- coinReplacement – Replace Bronze/Silver/Gold/Stellar Coins with custom items or values
- chestRefreshTimers – Set timers for how often dungeon chests refresh
- specialMobSpawnChances – Configure rare mob spawn chances (like Dungeon Dominators)
- disablechallenges – Turns off dungeon challenges
Trailer
New Update
Join the Community
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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Screenshots
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