Modscraper Modscraper Minecraft
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Peeping Angels

Mod

by raspmary

Peepers from Caverns and Chasms only move when their targets aren't looking, akin to Doctor Who's weeping angels.

Type

Mod

CurseForge Downloads

313,442

CurseForge ID

1125256

Modrinth Downloads

12,533

Modrinth ID

pRWPunvR

Last Updated

Jun 11, 2026

Description

## Overview This small mod tweaks Peepers from Caverns & Chasms such that they can only move while out of the target player's eyeline. ## Config You can alter the following: - Threshold required for the peeper to count as being "looked at". By default, the peeper cannot move if present anywhere on the target player's screen. - Maximum speed at which a peeper may move - Peepers get faster while able to move. This determines the cap for that speed boost - The unit by which a peeper increases its speed bonus - Peepers are capable of moving faster while defusing (aka going from the verge of explosion to stable) - Players may also configure the bonus provided by "blowing off steam" in this manner - Quite frankly, this feature is very very subtle. To the point of being unnoticeable, even --- **Requires [Caverns & Chasms](https://modrinth.com/mod/caverns-and-chasms) and [Blueprint](https://modrinth.com/mod/blueprint).** Idea credit goes to NCP Bails. Thanks to Raspmary for idea outreach and the mod icon! Feel free to direct any suggestions and bugs to the [issue tracker](https://github.com/davidjjung/peepingangels/issues)!

Compatibility

Mod Loaders

Forge

Game Versions

1.19.2 1.20.1

Screenshots

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Included in Modpacks

External Resources