Description
### This is a collection of small features that I find useful or fun when playing in my survival world.
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**Shovelable Snow:** Right-clicking with shovels can now reduce the level of snow layers.
**Faster Minecarts:** Increased Minecart maximum speed.
**Zombie Horses:** Striking Horses with Lightning turns them into Zombie Horses, which are now rideable and tamable.
**Armor Swapping:** Armor & Elytra can be swapped from the hotbar, like Bedrock Edition.
**Feathery Falling Boots:** Feather Falling Boots do not break Farmland.
**Drop More Experience:** Players drop much more experience on death, scalable to their level.
**Snowy Leaves:** Leaves turn white (grayish) when it snows.
**Colorful Sheep:** Sheep can rarely spawn with any colors.
**Larger Slimes:** Slimes & Magma Cubes can spawn one size larger than normal.
**More Snacks:** Glow Berries, Sweet Berries, and Cookies are eaten faster.
**Random Times:** Freshly generated worlds can begin at any time of day.
**Random Biomes:** Players can spawn in any biome when generating a fresh world.
**Random Weather:** Freshly generated worlds can begin during any weather event.
**Safe Cactus:** Cactus items are not destroyed by Cactus blocks.
**Never Break Eyes:** Eyes of Ender never break.
**Rocket Boosting:** Rockets boost when riding in vehicles or mounts.
**Editable Signs:** Signs can be re-edited.
**Better Night Vision:** Night Vision is affected by its amplifier.
**True Multishot:** Multishot supports more levels, and shoots more arrows.
**More Tridents:** Tridents have a higher drop rate from Drowned.
**Never Too Expensive Repairs:** Anvils will never say a repair is Too Expensive.
**Variant Spawners:** Dungeons in certain biomes replace their Spawner mob with more fitting ones. Zombies in Oceans > Drowned, Zombies in hot biomes > Husks, Skeletons in cold biomes > Strays.
**Boats Ignore Waterlilies:** Boats do not collide with Lily Pads, but they still break them.
**Polar Bear Jockeys:** Polar Bears have a low chance to spawn with a Stray riding them.