Enderscape
Modby lunarbunten
Total overhaul of The End with new generation, biomes, mobs, and other features.
Type
Mod
CurseForge Downloads
1,855,343
CurseForge ID
536638
Modrinth Downloads
857,695
Modrinth ID
btCrWvHr
Last Updated
Sep 10, 2026
Description
Due to developer time constraints, Enderscape's next update is being finalized at an earlier stage for 26.1.
Release plans for 26.2 and later versions are currently undecided.
πΉ Requires Fabric API, YetAnotherConfigLib, and LithostitchedπΉ
π In active development, features subject to change. Please report any issues. π
ποΈ Join the Penumbra Discord server for development updates! ποΈ
πΉThere's far more waiting for you beyond "The End"πΉ
Enderscape is a total overhaul of the End dimension, featuring **new world generation**, **four new biomes**, **revamped Strongholds and End Cities**, and many other additions that enrich the End- and all that lies beyond. We've put a lot of care into sound design and ambience, so Enderscape features hundreds of unique sounds for biomes, blocks, items, mobs, as well as an [**expanded soundtrack!**](https://lunarbunten.bandcamp.com/album/enderscape-2) Visuals are also important, so we have revamped End lighting, a revamped skybox, and biome-specific fog.πΉNew in Enderscape 2.0 πΉ
- Overhauled Strongholds: Improved room variety, loot quality, and more! - New Shadoline Armor: Grants added stealth to prevent mobs from detecting you. - New Dagger weapon: High attack speed, high backstab damage! Stuns mobs when fueled with Nebulite. - Lightspeed changed to Resonance. Now applies to all Nebulite tools to enhance efficiency! - New building blocks: Shadoline Chain, Shadoline Bars, Void Torches, Void Lanterns, and more. - There's more, so [**check out the changelog!**](https://modrinth.com/mod/enderscape/changelog) ###πΉWikiπΉFrequently Asked QuestionsπΉCreditsπΉSoundtrackπΉ
Compatibility
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