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Double Doors

Mod

by Serilum

🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

Type

Mod

CurseForge Downloads

54,011,169

CurseForge ID

348831

Modrinth Downloads

8,569,661

Modrinth ID

JrvR9OHr

Last Updated

Sep 12, 2026

Description

curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's RPG Bundle mod.
Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!

Crouching will disable the double door feature and open/close the single block only.


Configurable: ( how do I configure? )
enableRecursiveOpening (default = true): Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
recursiveOpeningMaxBlocksDistance (default = 10, min 1, max 32): How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors (default = true): When enables, the mod works with double doors.

enableFenceGates (default = false): When enables, the mod works with double fence gates.
enableTrapdoors (default = false): When enables, the mod works with double trapdoors.

enableModIncompatibilityCheck (default = true): Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.



Works with all the double door configurations, but also recursively with all others!
a.jpg



The Recursive Update (3.0)!
Any connected door-type block will now be found recursively and opened:

b.webp

 
By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

c.webp

 



Some more GIFs!
Click on any of the two doors and the other one will open as well:

d.webp



Open iron doors with a single button, or any other configuration.

gif1

 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2



Villagers are able to open double doors too!

h.webp

 


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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