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DragN's Deadly Dinos: Reconstructed logo

DragN's Deadly Dinos: Reconstructed

Mod

by DragN0007

Survive the Ecological & Prehistoric Apocalypse known as PRJCT-3K.

Type

Mod

CurseForge Downloads

24,500

CurseForge ID

1293235

Last Updated

Apr 13, 2026

Description

DragN's Deadly Dinos: Reconstructed

Welcome to 2071, where over 80% of the human population has been destroyed by disease or prehistoric predators. DragN’s Deadly Dinos is a(n) post/ apocalyptic event, taking place 26 years after an ecological disaster known as PRJCT-3K. 

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Welcome to DDD, now for 1.20.1. This project is listed differently to the original Deadly Dinos due to the changes it underwent during porting. It was entirely gutted and remade, code-wise, and now offers a far more solid and optimized experience, along with plenty of new features.

Keep in mind that you cannot jump from a 1.18.2 DDD world to the 1.20.1 DDD port. You may lose things or even damage your world due to the stark registry differences.

 The old Wiki doesn’t quite fit with this version. However, there is an ingame PRJCT-3K Apocalypse Journal which acts as the new Wiki.

 

As of release 1.0, DDD:R includes 17 different dinosaurs and 4 insects/ other animals.

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Some New Gameplay Features (Compared to 1.18):

  • The PRJCT-3K Apocalypse Journal, which acts as an ingame Wiki.
  • New custom dino sounds
  • New dino assets (models, textures, animations)
  • Dino hunting/ fighting buffs & effects
  • Dinos now eat edible foods that have been dropped (such as meat or veggies)
  • A dinosaur's colors now depend on their gender, along with breeding
  • New unfertilized dino eggs, which are dropped from female dinos every 20-ish minutes.
  • Mountable dinos now "Ground Tie" and stay still if saddled & dismounted
  • Large dinos can no longer be hurt by arrows due to their tough hide
  • New weapons & armor
  • A much larger targetting radius is set for predatory dinos
  • Raptor-class dinos now stalk their prey before dashing to hunt them
  • Herding & pack dinos now actively group up
  • Player injuries and illnesses

General Gameplay Features

  • Dinos spawn naturally in the overworld, some of which can be tamed as babies
  • Different dinos can break blocks based on their strength when hunting
  • Craftable 'Reinforced' base blocks that most dinos cannot break
  • Herbivores destroy & eat crops
  • Predators hunt herbivores, players, and animals
  • Dinos drop bones which can be used to make bonemeal or equipment
  • New food items, including dino meat

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Configurations

This mod is highly configurable in the deadly-dinos-common.toml. Things such as dino tamability, player illness and injury effects, pack & herd sizings, and other features can be toggled freely based on your preference.

 

1.16.5-1.18.2 Ports

Need help, want to report something, or just want to chat? Join our Discord!

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