Limit Mob Spawn
Modby Kotori316
Limit spawning mobs
Type
Mod
CurseForge Downloads
997,865
CurseForge ID
449932
Last Updated
Apr 12, 2026
Description
This mod allows you to prevent mobs from being spawned.
In this mod, I created these conditions.
- Biome
- Entity type (zombie, skeleton, bat, etc.)
- Entity classification (Monster, Creature, Water Creature, Water Ambient, etc.)
- Dimension (over world, nether, the end)
- Position (x, y, z coordinate)
- Spawn reason (natural, spawner, spawn egg, etc.)
- Light level
You can make own rule by combining the conditions.
Rules can be added/removed via command.
- /limitmobspawn query
- /limitmobspawn add
- /limitmobspawn remove
To change the number of mobs spawned from default Monster Spawner, execute this(1.18 only)
- /limitmobspawn spawner spawnCount <new count>
To change the limit of numbers of mobs which can newly spawn, execute this.
- /limitmobspawn category_limit set <category> <limit>
These are the default values in vanilla.
- Monster: 70
- Creature: 10
- Ambient(bats): 15
- Axolotls: 5
- Underground Water Creature: 5
- Water Creature: 5
- Water Ambient: 20
To add rules, make data pack. In the data pack, create "limit-mob-spawn" directory and place rule file(json) in the dir. See Official Wiki for more detail of data pack.
datapacks in each world
└─pack.mcdata
└─data
└─(name space)
└─limitmobspawn
└─demo1.json
└─other rule files
Follow these link to see example rules.
1.16.5: this
1.17.1: this
1.19.2 Example Datapack
See this page for change log.
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