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Mob Flow Utilities

Mod

by misterdmodding

A mob farming automation mod.

Type

Mod

CurseForge Downloads

102,369

CurseForge ID

1287570

Modrinth Downloads

7,842

Modrinth ID

N2cTD3Ix

Last Updated

Jul 27, 2026

Description

![MFU](https://raw.githubusercontent.com/deonjonker123/MobFlowUtilities/refs/heads/26.1.2/banner2.png) ## Automate Mobs A mob farming automation mod. ### Flow Pads * Push mobs and items in the direction you place them ### Damage Pads + Controller * One Controller manages multiple Damage Pads in multiple farms * Connect pads to a controllers with the pad wrench * 5 damage enchantment slots, up to 10 modules per slot * Sharpness * Fire Aspect * Smite * Bane of Arthropods * Looting * Requires a redstone signal to work * Prevents Endermen from teleporting ### Collector Block * Configurable collection area and size. Can be be increased with modules * Can collect and store XP as a fluid. * Automatically trash junk with up to 3 filter modules (45 slots per filter) ### Genesis Chamber  * Spawn mobs from spawn eggs using fuel * Uses most vanilla furnace fuels (coal, lava buckets, blaze rods, etc.) * 5x5 spawn area, expandable to 10x10 with modules * Base 200 tick spawn interval, down to 50 ticks with Speed Modules * Respects vanilla spawning rules (hostiles in darkness, passives in light) * Configurable mob limit per zone (default 12) ### Genesis Infuser * Infuses coal and charcoal with liquid XP to make Infused Coal and Infused Charcoal, each burning 8x longer than its vanilla counterpart * Takes 125mB of liquid XP per item — a full bucket makes 8 infused items ### Fan Pushes mobs in the facing direction. * Area of effect can be upgraded using fan upgrade module ### Pad Wrench * **Operation Modes**: Add or Remove mode * **Selection Types**: Single pad or area selection ### Mob Spawning * **Gloom Spores**: Craftable item that transforms dirt into Dark Dirt * Converts 5x5 area * Can also be found in not-so-nice loot chests (fortress, bastion, stronghold, etc) * **Dark Dirt**: Hostile mob spawning blocks * Spawns up to 12 hostile mobs per area (can be changed in config) * Functions in darkness, ignores player proximity * Reverts to dirt in direct sunlight * Giving the dark dirt a redstone signal accelerates spawn tick rate for faster spawn bursts * **Glimmer Sprouts**: Craftable item that transforms dirt into Glimmer Grass * Converts 5x5 area * Can also be found in friendly loot chests (villages, shipwrecks, etc) * **Glimmer Grass**: Passive mob spawning blocks * Spawns up to 12 passive mobs per area * Functions in bright light, ignores player proximity ### Gene Sampling * **Empty Gene Vial**: Used to collect DNA from mobs * **Gene Sample Vial**: Contains collected DNA that can be used for crafting spawn eggs * **Life Catalyst**: Used for crafting spawn eggs Using a Gene Sample Vial with some DNA, a life Catalyst and an emerald, you can craft the sampled DNA into a spawn egg. Doesn't work on bosses (except the Warden, cause why not) ### Infused Coal and Charcoal * Burns 8x longer than vanilla coal and charcoal. One Infused Coal/Charcoal can smelt a stack (64) of items. ### Utility Tools * **Mob Catcher**: Capture and release any non-boss mob ### Decorative Blocks * **Dark Glass**: Blocks light and is wither immune * **Glimmer Lamp**: Fancier redstone lamp

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1 26.1.2 26.2

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Included in Modpacks

External Resources