Description

## Automate Mobs
A mob farming automation mod.
### Flow Pads
* Push mobs and items in the direction you place them
### Damage Pads + Controller
* One Controller manages multiple Damage Pads in multiple farms
* Connect pads to a controllers with the pad wrench
* 5 damage enchantment slots, up to 10 modules per slot
* Sharpness
* Fire Aspect
* Smite
* Bane of Arthropods
* Looting
* Requires a redstone signal to work
* Prevents Endermen from teleporting
### Collector Block
* Configurable collection area and size. Can be be increased with modules
* Can collect and store XP as a fluid.
* Automatically trash junk with up to 3 filter modules (45 slots per filter)
### Genesis Chamber
* Spawn mobs from spawn eggs using fuel
* Uses most vanilla furnace fuels (coal, lava buckets, blaze rods, etc.)
* 5x5 spawn area, expandable to 10x10 with modules
* Base 200 tick spawn interval, down to 50 ticks with Speed Modules
* Respects vanilla spawning rules (hostiles in darkness, passives in light)
* Configurable mob limit per zone (default 12)
### Genesis Infuser
* Infuses coal and charcoal with liquid XP to make Infused Coal and Infused Charcoal, each burning 8x longer than its vanilla counterpart
* Takes 125mB of liquid XP per item — a full bucket makes 8 infused items
### Fan
Pushes mobs in the facing direction.
* Area of effect can be upgraded using fan upgrade module
### Pad Wrench
* **Operation Modes**: Add or Remove mode
* **Selection Types**: Single pad or area selection
### Mob Spawning
* **Gloom Spores**: Craftable item that transforms dirt into Dark Dirt
* Converts 5x5 area
* Can also be found in not-so-nice loot chests (fortress, bastion, stronghold, etc)
* **Dark Dirt**: Hostile mob spawning blocks
* Spawns up to 12 hostile mobs per area (can be changed in config)
* Functions in darkness, ignores player proximity
* Reverts to dirt in direct sunlight
* Giving the dark dirt a redstone signal accelerates spawn tick rate for faster spawn bursts
* **Glimmer Sprouts**: Craftable item that transforms dirt into Glimmer Grass
* Converts 5x5 area
* Can also be found in friendly loot chests (villages, shipwrecks, etc)
* **Glimmer Grass**: Passive mob spawning blocks
* Spawns up to 12 passive mobs per area
* Functions in bright light, ignores player proximity
### Gene Sampling
* **Empty Gene Vial**: Used to collect DNA from mobs
* **Gene Sample Vial**: Contains collected DNA that can be used for crafting spawn eggs
* **Life Catalyst**: Used for crafting spawn eggs
Using a Gene Sample Vial with some DNA, a life Catalyst and an emerald, you can craft the sampled DNA into a spawn egg. Doesn't work on bosses (except the Warden, cause why not)
### Infused Coal and Charcoal
* Burns 8x longer than vanilla coal and charcoal. One Infused Coal/Charcoal can smelt a stack (64) of items.
### Utility Tools
* **Mob Catcher**: Capture and release any non-boss mob
### Decorative Blocks
* **Dark Glass**: Blocks light and is wither immune
* **Glimmer Lamp**: Fancier redstone lamp