
# BlinkLoad
Minecraft mod that caches assets to reduce game loading times.
## Benchmark
### Specifications
- CPU: Intel i7-9750H @ 3.1GHz
- 16GB RAM @ 2667MHz
### Mods
- [Fabric API](https://modrinth.com/mod/fabric-api)
- [Architectury API](https://modrinth.com/mod/architectury-api)
- [Mod Menu](https://modrinth.com/mod/modmenu)
### Results

Results may vary based on hardware (e.x. faster hardware may benefit less).
## Dependencies
### Required
- [Fabric API](https://modrinth.com/mod/fabric-api)
- [Architectury API](https://modrinth.com/mod/architectury-api)
## Compatibility info
### Compatible mods
BlinkLoad should be compatible with most, if not all, of the popular optimisation mods currently on Modrinth/CurseForge for Minecraft
`1.20.x`.
### Incompatibilities
See
the [issue tracker](https://github.com/steves-underwater-paradise/blinkload/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Acompatibility)
for a list of incompatibilities.
## Download
[](https://github.com/steves-underwater-paradise/blinkload)
[](https://modrinth.com/mod/blinkload)
[](https://www.curseforge.com/minecraft/mc-mods/blinkload)




See the version info in the filename for the supported Minecraft versions.
Made for the Fabric, Quilt, Forge, and NeoForge modloaders.
Client-side and server-side.
## FAQ
- Q: Will you be backporting this mod to lower Minecraft versions?
A: No.
- Q: Does this mod work in multiplayer?
A: Yes.
- Q: Does only the client need this mod or does the server need it too?
A: Only the client needs this mod.
## Contributing
If you've encountered a problem or you want to suggest
features, [create an issue](https://github.com/steves-underwater-paradise/blinkload/issues/new) on the issue tracker.
### Development
- `git clone https://github.com/steves-underwater-paradise/blinkload.git`
- `cd blinkload`
- `./gradlew build`
## License
This project is licensed under LGPLv3, see [LICENSE](https://github.com/steves-underwater-paradise/blinkload/blob/1.20-1.20.1/LICENSE).