Conquest_
Texture Packby Monsterfish_
The one true Conquest_™ Experience
Type
Texture Pack
CurseForge Downloads
1,330,989
CurseForge ID
538712
Last Updated
Apr 13, 2026
Description


Description:
Conquest_ is a medieval-focused resource pack that's been around since 2012, taking inspiration from old-school painterly pixel-art games like "Stronghold" and "Robin Hood - The Legend of Sherwood". The Conquest style has developed to make the most out of its 32x32 resolution, striking a balance between art stylization and realism. Despite its medieval roots, it's versatile enough to support a range of themes including Steampunk, Ancient Roman, and Oriental styles.
Features:
- 32x32 hand-crafted textures
- Custom 3d models
- Connected texture support
- Biome-specific textures
- Rename things with nametags or the anvil to give them a new look and custom texture. This works for:
- Custom Sounds
- Extra blocks/textures via blockstates
Mod Dependencies
To get the full Conquest_ experience, you'll need a few mods to enable some visual features. There are many mods out there that do the same thing. Let this section give you our recommendations for versions we've tested. There's a plethora of Minecraft versions out there, it's unlikely we'll be able to cover them all.
1.21.11 Mod Dependencies (Fabric)
- Continuity --> enables connected textures and emissives
- Variants-CIT --> --> this enables custom textures for armors and elytras
- EMF (Entity Model Features) --> --> enables custom mob and entity (eg: tridents) models
- ETF (Entity Texture Features) --> --> enables custom/random mob textures
- Skyboxify --> --> enables custom skyboxes and atmosphere
- Polytone --> --> enables custom biome colors for foliage and water, among various other features
1.21.1 Mod Dependencies (Fabric)
- Continuity --> enables connected textures and emissives
- CIT Resewn --> this enables custom item textures
- EMF (Entity Model Features) --> enables custom mob models
- ETF (Entity Texture Features) --> enables custom/random mob textures
- Nuit --> enables custom skyboxes and atmosphere
- Nuit Interop --> use this with Nuit, it allows it to read Conquest's skybox format
- Polytone --> enables custom biome colors for foliage and water, among various other features
1.21.1 Mod Dependencies (Forge/Neoforge)
- Sinytra Connector --> allows Continuity, CIT Resewn, and Nuit to run on Forge/Neoforge.
- Continuity--> enables connected textures
- CIT Resewn --> this enables custom item textures
- Nuit --> enables custom skyboxes and atmosphere
- Nuit Interop --> use this with Nuit, it allows it to read Conquest's skybox format
- EMF (Entity Model Features) --> enables custom mob models
- ETF (Entity Texture Features) --> enables custom/random mob textures
- Polytone --> enables custom biome colors for foliage and water, among various other features
1.20.1 Mod Dependencies (Fabric)
- Continuity --> enables connected textures and emissives
- CIT Resewn --> this enables custom item textures
- EMF (Entity Model Features) --> enables custom mob models
- ETF (Entity Texture Features) --> enables custom/random mob textures
- Nuit --> enables custom skyboxes and atmosphere
- Nuit Interop --> use this with Nuit, it allows it to read Conquest's skybox format
- //modrinth.com/mod/polytone/version/1.20" rel="noopener noreferrer" target="_blank">https://modrinth.com/mod/polytone/version/1.20 -3.5.22">Polytone --> enables custom biome colors for foliage and water, among various other features
Pre-1.18 Minecraft
- Optifine (make sure to download the right Optifine for your Minecraft version) --> this enables connected textures, custom skyboxes, custom biome colors, custom mob models and textures, CIT, and more.
Pre-1.18 Minecraft
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- Optifine (make sure to download the right Optifine for your Minecraft version) --> this enables connected textures, custom skyboxes, custom biome colors, custom mob models and textures, CIT, and more.
NB: We've moved away from Optifine in Minecraft versions after 1.18 because of lack of performance benefit, lack of mod compatibility, and features decaying. You can try to use Optifine in more recent Minecraft versions, but you will more freedom to install powerful optimization mods without it.
Guidelines:
- Do not rehost or distribute to the download of the pack (ie: rehosting on your server). As an alternative, you can simply have a clickable link show in chat that leads to the official pack download.
- If you want to put custom content in the pack, you can make an addon pack that players can load on top of Conquest.
- You can freely showcase your builds, write articles about, and make videos using and profit freely from them (eg: ad revenue, selling building schematics designed to be used with Conquest)
Credits
- Monsterfish_ (Creator)
- Kurgahn (Art Contributor)
- Adam (Technical Contributor)
- Xone (Technical Contributor)
- Hippokleides (Art Contributor)
- Artemisia (Art Contributor)
- MeDion (Art Contributor)
- Vaex (Art Contributor)
- sgt Magnetide (Art Contributor)
- JackTheRat (small Art Contributor)
- Indyfan (small Art Contributor)
- Jugbot (small Art Contributor)
- GothVII (small Art Contributor)
Screenshots
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