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StructureSpawn

Mod

by PerpetualEve

Allows to define new structures and relocate spawn

Type

Mod

CurseForge Downloads

16,401

CurseForge ID

1255392

Last Updated

Apr 13, 2026

Description

Allows to relocate the spawn for the Overworld and adds 4 new Structure Placement Types.

"worldspawn" which will attempt to spawn the structure at World Spawn within a given distance.
As the description suggests, it attempts and can as a result fail when the other Spawning Rules of the Structure arent met. e.g. having a ExclusionZone for Villages, but you spawn right into a Village, the Structure potentially wont be able to spawn.

"intervalspawn" which will attempt to spawn the structure in an interval and some variance. e.g. a interval of 100 will have a possible spawn every 100 blocks, and a variation of 32 means it can spawn 32 blocks away from the designated interval.

 

"coordinate_placement" which will spawn structures at exact coordinates. With a relativ tag to make it spawn relative from world spawn.

 

"cave_structure", name should be self explanatory.

 

Example can be found here

 

Need help?
Visit me on Discord!

 

Requires Carbon Config  

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