Druids (RPG Series Plus)
Modby NuttiesNuts
🍃 Engulf foes in deadly vines and buff allies
Type
Mod
CurseForge Downloads
0
CurseForge ID
1351037
Modrinth Downloads
0
Modrinth ID
flHIknzE
Last Updated
Apr 13, 2026
Description
🍃 Engulf foes in deadly vines and poison targets!
📦 Installation
Required
Strongly recommended
✨ Features
This project adds RPG-style combat focused skill sets—commonly known as classes—, introducing the druid archetype (inspired by popular RPG games).

Get started
To become a Druid, obtain Nature Wands and Staves, these come with your first spell.
Runes serve as ammunition for cast spells (much like arrows for bows). More information about crafting runes.

Spell Books
Become a Druid by creating the respective Spell Book, and unlocking all of its powerful spells!
To do it, find a Spell Binding Table in village Gazebos, or build your own (just don't forget bookshelves around the Spell Binding Table).
To use the spell books: equip them and hold a weapon!

Druidic Grimoire
Offers druid spells, to lock down and damage targets over time.
Best used with Nature Stave/Wands that provide the respective spell attribute.

Explore the equipment
Explore new, craftable, druid equipment, with bonuses to boost spell damage.
2 armor sets, Nature Staves and Wands and Fatal Poison Potions.
Equipment bonuses are configurable in config/druids/equipment.json.
New structure
Find a Druid Camp, where you can find magic equipment & artifacts!

🔧 Configuration
Spell casting mechanics and HUD can be configured under Mod Menu / Spell Engine / Settings.
All spells are defined in data files, hence customizable via data packs. Find the original data files in the project source linked to this page.
Item attributes of druid equipment and other tweaks can be configured by changing config JSON files under config/druids/
✨ Discover more RPG-Content created by other Spell Engine devs
Compatibility
Mod Loaders
Game Versions
Screenshots
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