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Hex-Ars Linker

Mod

by YukkuriC

Link Ars Nouveau mana to Hex Casting media

Type

Mod

CurseForge Downloads

869,374

CurseForge ID

1134295

Modrinth Downloads

19,089

Modrinth ID

Yntfg3XG

Last Updated

Jun 11, 2026

Description

[![Curseforge](https://badges.moddingx.org/curseforge/versions/1134295) ![CurseForge](https://badges.moddingx.org/curseforge/downloads/1134295)](https://www.curseforge.com/minecraft/mc-mods/hex-ars-linker) [![Modrinth](https://badges.moddingx.org/modrinth/versions/Yntfg3XG) ![Modrinth](https://badges.moddingx.org/modrinth/downloads/Yntfg3XG)](https://modrinth.com/mod/hex-ars-linker) [A badge for hexdoc in the style of Devins Badges](https://yukkuric.github.io/HexArsLinker) [A badge for addons.hexxy.media in the style of Devins Badges](https://addons.hexxy.media) Adds a set of 3 "Mana Linker" items auto-converting the player's Ars Nouveau Mana into Hex Casting media. Default recipe uses Ars Nouveau's enchanting apparatus. When crafted, right-click to bind the item with player, then the item acts like a Phial of Media; shift+right-click to unbind. Higher level of the item converts mana to media at higher ratio, up to 1 shard per mana point. ![](https://media.forgecdn.net/attachments/description/1134295/description_06aa320b-7280-4e9d-a7cb-7caa9432a8c0.png) Conversion ratios for 3 items can be configured in \`/config/hex\_ars\_link-common.toml\` after first launch. Default recipes: ![](https://media.forgecdn.net/attachments/description/null/description_b142f862-6718-4b06-a81c-d58976442d94.png)![](https://media.forgecdn.net/attachments/description/null/description_13c6ba38-e2ec-4526-bf6a-bfb1f35bd6bf.png)![](https://media.forgecdn.net/attachments/description/null/description_964c7120-382b-45a9-bbb5-4a3e74e92e7c.png) and can be modified by other mods like KubeJS. *** # v0.9.x Update: Hex-Ars-Linker MK.2 [Online HexBook](https://yukkuric.github.io/HexArsLinker) Adds a pattern to read glyphs from entity (item, item frame, player), and several patterns to cast a list of glyphs as a spell in different ways. With [HexParse](https://www.curseforge.com/minecraft/mc-mods/hexparse) support, of course. | HexBook P1 |HexBook P2 | | ---------- |---------- | | HexBook P1 |HexBook P2 | And here's a simple example projectile-shooting spell: ![Example hybrid spell](https://media.forgecdn.net/attachments/description/1134295/description_041e189b-ea3d-4cd9-8e08-29e03f9f3245.png) ## Casting Hex spells inside Ars spell Setting a `callback` hex spell with certain pattern, and trigger it inside an ars spell with the `Callback` glyph ::) ![default recipe](https://media.forgecdn.net/attachments/description/1134295/description_7fe6f7a8-cba6-44d7-9d2a-252dfacd1099.png)

Compatibility

Mod Loaders

Forge Neoforge

Game Versions

1.19.2 1.19.3 1.19.4 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21.1

Screenshots

Similar Mods

Included in Modpacks

External Resources