Origins: Entropy's Chosen
ModAn origin that teleports aggressively at you.
Type
Mod
Modrinth Downloads
15,027
Modrinth ID
hX5NTsZ7
Last Updated
Apr 12, 2026
Description
✧ Entropy's Chosen ✧
(Impact 3 Origin)
Entropy's Chosen are ember-eyed aliens with teleportation powers to aid them in combat and exploration, but warping their physiology in service of those abilities.
• Powerlist •
In place of normal regeneration, you use Starlight to heal. Many of your abilities gather Starlight, but you can also generate it at the cost of hunger by crouching while you have missing health. Once 5 seconds have passed without collecting Starlight, your current Starlight will be consumed, healing you and reducing the cooldown of Entropic Step. Reaching a full meter of Starlight will consume it instantly, fully healing you and completely negating Entropic Step's cooldown.
By Using a Glass Bottle while you have a little Starlight, you will bottle it. Bottled Starlight can be consumed to enter a brief state in which Starlight periodically regenerates for all nearby Chosen, and Shock is null. You are able to douse items in Starlight, making them hit harder and siphon it on hit, but removing the item's Starlight coating.
Press Primary to begin channeling your power. Once activated, enter Infinite Potential. Your first attack in this state will pierce armor, inflict Void Sepsis, and grant a large amount of Starlight. Once this ability is used, it has a lengthy cooldown, during which Entropic Blink also cannot be used.
Press Primary while sprinting to activate a medium-range teleport with a brief charge time. If the teleport is unobstructed, and ends near another entity, you will activate a Power Surge. Power Surges grant Starlight, and briefly increase speed and damage by 50%.
Being attacked while charging Entropic Step or Entropic Blink will cancel them. Getting attacked while teleporting will not damage you, instead providing a purple outline of your body as you relocate.
Press Secondary to activate a short-ranged spacial jump in the direction you're moving. This can be used twice before it needs to recharge. Throughout the jump, you will deflect all projectiles that come your way back to their owners, granting you Starlight and inflicting Void Sepsis onto the recipient.
Infinite Potential and Entropic Dodge's arrow deflect can each inflict Void Sepsis for 5 seconds, preventing targets from healing for the duration. Afflicted entities will glow purple while visible. You are able to siphon Starlight from creatures with Void Sepsis, the amount gained is dependent on power of the attack.
Taking heavy damage causes you to enter Shock for 4 seconds. While Shocked, using Entropic Step, Blink, and Dodge will drain your Starlight -- if you run out of Starlight, this will damage you instead. Shock can be instantly cleared by activating a Power Surge or arrow deflect, or by hitting an entity while in Infinite Potential.
Your alien form has granted you increased sprinting speed, and the ability to negate fall damage while crouching, and total immunity to suffocation and the Thorns enchantment. You do not naturally exhaust, with Starlight generation being the only way to do so. You suffer no consequences for consuming Rotten Flesh or Spider Eyes. However, this also causes halved armor toughness and an inability to use a Shield.
• Additional •
Icon made by 8hiny
Cocreator: TheViralMelon
Report bugs in my discord server, I can't be asked to deal with Github
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