Enemy Expansion modded biomes compatibility
Texture Packby DenLille_
Enemy Expansion's mobs can now spawn in modded biomes
Type
Texture Pack
CurseForge Downloads
130,436
CurseForge ID
846656
Last Updated
Jul 26, 2026
Description
Compatible with the 1.19, 1.18, 1.17, 1.16, 1.15, 1.14, and 1.13 of EE.
Make mobs from the enemy expansion mod spawn in modded biomes as long as the modded biomes use forge and minecraft tag registery.
Should be compatible with all the big biomes mods.
Originally made for the Prodigium Reforged modpack, but it can help some people I guess. (check it out if you want a modpack with a real progression system and mainly inspired by Terraria!)
Installation :
- Create a folder in your datapack folder
- Extract the files that are in the zip in the folder you created (or merge with an existing datapack)
- That's it.
Customization :
If you want to change the spawn weight, go into : "data\enemyexpansion\forge\biome_modifier" open the file of the chosen mob and change the "weight" number.
The biomes where each mobs spawns should be what the author wanted but I've changed a bit for some, if you want to change some biome you can easily do it by changing the custom tags I created :
Just go in : "data\forge\tags\worldgen\biome", be careful to respect the syntax !!!!!
(only compatible for the 1.19 Forge version of Enemy Expansion)
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