ICBM Classic: Computer Craft Addon
Modby QueenOfMissiles
Computer Craft Peripheral support for ICBM-Classic
Type
Mod
CurseForge Downloads
95,241
CurseForge ID
856258
Last Updated
Apr 13, 2026
Description
About
Addon to provide first class support for CC:Tweaked to ICBM-Classic. Featuring a range of peripheral options such as ability to launch missiles, detect radar contacts, or see generalized information about the machines.
Supported Tiles
Currently supports: Cruise Launcher, Launcher Pad, Radar Station
Common Machine
- getEnergyData -> provides energy & maxEnergy as a single command
- getEnergy -> current energy storage, uses ForgeEnergy
- getEnergyLimit -> max energy storage limit
- getMachineInfo -> provides a table of information, settings, and facts about the machine. Useful for getting config driven settings that may change between saves/servers
Command Launcher
- getMissiles -> provides a list of missiles
- launch(targetData, simulate) -> fires the launcher, targetData is a table containing xyz delay. Simulate is a boolean, true to test and false to fire for real
- getInaccuracy(targetData, launcherCount) -> checks inaccuracy value
- getStatus() -> gets current status of the launcher. Returns as 'error, blocking, statusKey, statusMessage'
- preCheckLaunch(targetData) -> checks launch conditions. provides same output as status
Launcher Base
- getLockHeight -> gets height the missile will travel before direction change
- setLockHeight -> allows setting lock height, input integer
- getFiringDelay -> gets delay in ticks before firing the missile, delay is before warmup sequence of missile
- setFiringDelay -> sets the delay in ticks to wait to fire when launched
Launcher Cruise
- getTarget -> current xyz target position
- setTarget -> allows supplying xyz position as 3 intergers
- isAimed -> returns true if launcher has rotated to face target
- getAimCurrent -> current yaw, pitch, roll of the launcher
- getAimTarget -> expected aim position, may not always align fully with current
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