GUI Compass
Modby Serilum
🧭 [Client] Shows direction and coordinates in the GUI/HUD with a compass in the inventory.
Type
Mod
CurseForge Downloads
1,570,000
CurseForge ID
347595
Modrinth Downloads
597,406
Modrinth ID
ZORMkttv
Last Updated
Jul 27, 2026
Description

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum's Client Bundle mod.
GUI Compass is a minimalistic configurable client-side mod which shows the direction and coordinates in the GUI with a compass in the inventory. By default the compass is positioned in the top left, but you can change that and the height in the config.
The format of what is visible on the screen can be changed via the 'guiCompassFormat' config value.
Default format: Direction: X, Y, Z
You may also be interested in GUI Clock.
Configurable: ( how do I configure? )
guiCompassFormat (default = "FXYZ"): What of the GUI compass should be displayed. Default: [FXYZ]. F: facing (direction), X: x coord, Y: y coord (depth), Z: z coord.
mustHaveCompassInInventory (default = true): When enabled, will only show the GUI compass when a compass is present in the inventory.
compassPositionIsLeft (default = true): Places the GUI compass on the left.
compassPositionIsCenter (default = false): Places the GUI compass in the middle.
compassPositionIsRight (default = false): Places the GUI compass on the right.
compassHeightOffset (default = 5, min 0, max 3000): The vertical offset (y coord) for the Compass. This determines how far down the coordinates and direction should be on the screen. Can be changed to prevent GUIs from overlapping.
drawTextShadow (default = true): If the text displayed should have a shadow drawn below it.
RGB_R (default = 255, min 0, max 255): The red RGB value for the compass.
RGB_G (default = 255, min 0, max 255): The green RGB value for the compass.
RGB_B (default = 255, min 0, max 255): The blue RGB value for the compass.
Example of the compass while rotating the player:
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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Compatibility
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