Trinity
Modby Troodontid
Adds nuclear bombs to NuclearCraft.
Type
Mod
CurseForge Downloads
369,018
CurseForge ID
354949
Last Updated
Aug 15, 2026
Description
Summary:
Trinity is an addon for NuclearCraft that adds various nuclear bombs to the game, as well as semi-realistic ways of crafting them.
Important notes:
- Versions beginning with "1" require NuclearCraft: Overhauled and will not run with pre-overhaul NuclearCraft.
- If using pre-overhaul NuclearCraft, use the latest version beginning with "0".
Features:
- ICBM integration: ICBM's nuclear missiles and explosives will trigger a Trinity nuclear explosion instead of ICBM's nuclear explosion.
- 18 different nuclear bombs made from nine different fissile isotopes.
- Two different redstone-activated conventional explosives, both of which are used to craft nuclear bombs.
- Salted bombs, which leave behind extremely high radiation levels.
- Dirty bombs, seemingly innocent looking TNT blocks with a radioactive surprise.
- Antimatter bombs: All of the explosive power of a nuclear bomb, but without the radioactivity! Currently has no crafting recipe.
- Thermonuclear bombs, multiblock bombs with varying explosion effects based on what blocks are used in their construction.
- Custom bombs (disabled by default): Four standard fission bombs and four salted fission bombs with no crafting recipe by default, meant for use in modpacks where recipes can be added via CraftTweaker
- Semi-realistic crafting recipes including subcritical isotope spheres, compression charges, and several chemical recipes.
- Bombs have tooltips indicating the size of the crater, as well as the size of the radioactive wasteland that is created around it.
- A remote detonator that can be used to detonate bombs from relatively safe distances (more than 2x the crater radius).
- Special radioactive deposits left behind after the explosion such as trinitite, and highly radioactive sand and soil from salted bombs.
- Full configurability for blast size and fallout radius.
How to build a thermonuclear bomb:
Step 1: Place down any nuclear bomb. Note that the larger the blast radius, the larger the blast radius of the thermonuclear bomb will be.
Step 2: Place a column of three thermonuclear bomb cores above the nuclear bomb. They must all be vertically aligned, so that the plutonium rods within them connect.
Step 3: Surround the thermonuclear cores with a "tamper" made of reflective, fissionable, or salting blocks. Reflective blocks are effectively inert, and only increase the explosion power by a little bit. Fissionable blocks greatly amplify the explosion. Salting blocks will absorb some of the explosion's energy, and convert it into extremely radioactive fallout.
Step 4: Link the nuclear detonator to the nuclear bomb and detonate it. If the above steps were done correctly, you should have a very large thermonuclear explosion take place.
Future plans:
- Exotic bombs that break spacetime itself to various degrees.
- New fallout system and global contamination.
Credits:
- HBM for the explosion algorithm and the mushroom cloud model
- Zalgo for the nuclear pig models
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
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