FabricTailor
Modby samo_lego
A server-side / singleplayer skin & cape changing mod for fabric.
Type
Mod
CurseForge Downloads
664,488
CurseForge ID
390114
Modrinth Downloads
518,327
Modrinth ID
g8w1NapE
Last Updated
Jun 12, 2026
Description
Need to quickly change your skin without going to minecraft.net? Or do you want per world-specific skin in your singleplayer?
# Fabric Tailor
A server-side or singleplayer skin changing / restoring mod. All with one simple command:
## `/skin`
(You can also use keybind on the client)
It supports skin fetching via player's name as well as via URL. If you use player name, cape is fetched as well (if player has one). Not fan of existing skins? No problem, mod supports uploading skin from local storage as well. As a side feature, it also requests textures from ely.by and mojang to work like *skin restorer* for server / singleplayer.
Command skin setting (when installed serverside) 
Client screen  [
](https://www.curseforge.com/minecraft/mc-mods/fabric-api)
# Capes
# Connector (Forge+Fabric thingy)
FabricTailor works with [Connector](https://modrinth.com/mod/connector), you just need to use [ForgifiedFabricApi](https://modrinth.com/mod/forgified-fabric-api). Happy skin forging!
[](https://modrinth.com/mod/forgified-fabric-api)
# Scenario 0: only server has the mod * all players can see vanilla skins & capes * all players can set their skin from player's name, URL, upload it from server or custom source # Scenario 1: server & Steve have the mod, Alex doesn't * same as `Scenario 0` + * Steve can upload skins from his PC * Steve can choose a HD skin or custom cape, but Alex won't see it # Scenario 2: server & players have the mod * same as `Scenario 1`, but capes & HD skins will be visible to everyone **Other info** * Having issues? Please report them on GitHub issue tracker * Living on the edge? Get latest developer builds * Feel like donating? Visit donate page
It supports skin fetching via player's name as well as via URL. If you use player name, cape is fetched as well (if player has one). Not fan of existing skins? No problem, mod supports uploading skin from local storage as well. As a side feature, it also requests textures from ely.by and mojang to work like *skin restorer* for server / singleplayer.
Command skin setting (when installed serverside) 
Client screen  [
](https://www.curseforge.com/minecraft/mc-mods/fabric-api)
# Capes
# Connector (Forge+Fabric thingy)
FabricTailor works with [Connector](https://modrinth.com/mod/connector), you just need to use [ForgifiedFabricApi](https://modrinth.com/mod/forgified-fabric-api). Happy skin forging!
[](https://modrinth.com/mod/forgified-fabric-api)
# Scenario 0: only server has the mod * all players can see vanilla skins & capes * all players can set their skin from player's name, URL, upload it from server or custom source # Scenario 1: server & Steve have the mod, Alex doesn't * same as `Scenario 0` + * Steve can upload skins from his PC * Steve can choose a HD skin or custom cape, but Alex won't see it # Scenario 2: server & players have the mod * same as `Scenario 1`, but capes & HD skins will be visible to everyone **Other info** * Having issues? Please report them on GitHub issue tracker * Living on the edge? Get latest developer builds * Feel like donating? Visit donate page
Compatibility
Mod Loaders
Fabric
Quilt
Game Versions
1.16.4
1.16.5
1.17
1.17.1
1.18-rc1
1.18
1.18.1
1.18.2
1.19
1.19.1
+23 more
Screenshots
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