Food Decay
ModFood now decay over time, enventually rots (20 minutes to 1+ year IRL).
Description
Food now decay over time, enventually rots. Food is now a more valuable resource, to be produced rather than stocked.
Features
- food do not stack anymore (gamemode survival and adventure)
- food decay over time in inventory and container (gamemode survival and adventure)
- 6 decay speeds, from 20 minutes to more than a year
- food eventually turn into rotten food
- place 1-5 ice block near your container to slow down the decay process
- eat food in "fresh" state (durability >66%) may grants quick positive effects (80% saturation 1/2 point, 20% haste 60s, 10% resistance 60s).
- eat food in "decayed" state (durability <33%) may grants quick negative effects (80% hunger 1/2 point, 20% weakness 60s, 10% poison 3s).
- compatible with Joshs More Foods
Decay Speeds
- very fast (20 min): cod, porkchop, salmon, tropical_fish, beef, chicken, rabbit, mutton, pufferfish, milk_bucket
- fast (50 min): melon_slice, mushroom_stew, rabbit_stew, beetroot_soup, pumpkin_pie, cake
- medium (1h 40min): cooked_beef, cooked_porkchop, cooked_cod, cooked_salmon, cooked_chicken, cooked_rabbit, cooked_mutton, baked_potato
- slow (8h): bread, cookie, potato, apple, beetroot, carrot, sweet_berries, glow_berries, chorus_fruit, golden_carrot
- very slow (33h): golden_apple, dried_kelp
- imperishable (> year): honey_bottle
_(video gameplay area: please mp if you have made a gameplay video of this datapack) _
How to
Disable specific systems for a specific player (Patreon feature)
You can individually add thoses tags on players to makes them personnaly immune to mecanics.- Disable the whole system:
/tag [PLAYER_NAME] add fooddecay.immune - No stack 1 food (also disable decaying food):
/tag [PLAYER_NAME] add fooddecay.loot.immune - No decaying food in all inventory:
/tag [PLAYER_NAME] add fooddecay.decay.all.immune - No decaying food in offhand:
/tag [PLAYER_NAME] add fooddecay.decay.offhand.immune - No decaying food in hotbar:
/tag [PLAYER_NAME] add fooddecay.decay.hotbar.immune - No decaying food in inventory:
/tag [PLAYER_NAME] add fooddecay.decay.inventory.immune - No decaying food in enderchest:
/tag [PLAYER_NAME] add fooddecay.decay.enderchest.immune - No positive effect on eat:
/tag [PLAYER_NAME] add fooddecay.ate.fresh.immune - No negative effect on eat:
/tag [PLAYER_NAME] add fooddecay.ate.decayed.immune
Datapack's Options
In game, use: /function fkfd:options/get
Patreon Supporters
- 26.2 (02/07/2026): Azerxim, Setsu-P, varinyc, nfnpgllxhn, Phantom-Glitch-Wolf, Kody Delaurier-McQuillan
- 26.1 (10/04/2026): Setsu-P, varinyc, nfnpgllxhn
- 1.21.11 (26/01/2026): Azerxim, Setsu-P, varinyc, nfnpgllxhn
- 1.21.9 (05/10/2025): CYKLOPPS, Azerxim, varinyc, Setsu-P, Wani P, Lionel Felke
- 1.21.5 v1 (24/08/2025): CYKLOPPS, Azerxim, Setsu-P, varinyc, Wani P, Lionel Felke
- 1.21.5 init (17/08/2025): CYKLOPPS, Azerxim, Setsu-P, varinyc, Wani P, Lionel Felke
Patreon Version
The free versions are designed to be fun and fully playable. The Patreon version is for players and server owners who want more control, comfort, and flexibility through an in-game settings menu to tweak the parameters live, without file editing.Becoming a Gold Patreon also means:
- Getting access to every Patreon versions of every projects.
- Getting your name listed in each project and on this page (see above).
- Supporting long-term development, updates, and new features 💛
Mod Version
Mod packaging is designed to be more convenient for your installations. Executed on the server side, it does not need to be installed on the client side. Keep in mind that inside the mod is simply a datapack. In addition, interactions between too many mods can degrade the functioning of one or more mods.Issue / Bug
This pack require entities (marker) on scoreboard: you might have to turn it on if using Spigot/Paper.Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
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