Omnitrix Evolution (Alienevo Addon)
Modby redthefunni
An alienevo addon that adds the recal omnitrix and ultimatrix as a separate omnitrices from the proto.
Type
Mod
CurseForge Downloads
450,737
CurseForge ID
Modrinth Downloads
92,019
Modrinth ID
Last Updated
Oct 31, 2026
Description
YOUR WORLD WILL PROBABLY BREAK IF YOU ARE UPDATING FROM PRE-REMAKE VERSIONS. BETA REMAKES VERSIONS CAN UPDATE FINE
Description:
An alienevo addon that adds the recal omnitrix and ultimatrix as a separate omnitrices from the prototype! The addon partly has custom aliens as they are in 2 seperate addons Omni-Evo: Aliens and Aeroflame. Also aliens with a warning symbol as a hologram usally still work but it is still a sign of imcopat so I recommand transforming into them on a test world to see if they work or not.
READ ME PLEASE:
You gain the recal by getting the decouple skill and 2 or more skill points, it will then automatically unlock recailbration. You can use the ability by opening omnitrix settings, using the ability recalibrates it! (It takes 5 minutes to recalibrate). You can get the Ultimatrix by finding the core structure underground and getting the core, you also need to craft the Ultimatrix base. Once you have the core and base, put the core in the offhand and the base in the mainhand then right click to put the core in. The screwdriver has a 2% to gain master control (need to be level 50+ for it to even be a chance) and 6% to get sd and 92% to do nothing.
List of add-ons compatible with Recalibrated Omnitrix:
- Pugmeowla's Time Walker
- Deus Chrono-Machina
- Pugmeowla's Saiyan Awakening
- Omniextras
- The Five Project
- Chromastone Alien Evolution (Addon)
- Buzzshock (noseneedian) addon
- To`kustar Addon
- Pepsi Evo
- Ninjago Aliens
- Fangs Of The Night
Addon Pack Devs Read Me:
You can add a custom hologram by making a hologram model and putting it in the "evo_reds_alienpack:geo/holograms" folder and name it "alien_CODEX-NUMBER-HERE" and then put your texture in "evo_reds_alienpack:textures\models\holograms" and name it "alien_CODEX-NUMBER-HERE". Also you need to add _default geo and textures for your alien. To add a ultimate form you need a kubejs script with a array and it needs to be like this "global.alienevo_ultimate = { aliencodex_number: true } then you need to make a ultmate power file in "evo_reds_alienpack_ult" and it needs to be called ult_alienname. Then replace it's base form ability with our alien_base_form ability and remove the timeout function.
Credits:
- Red: Main Dev
- Vakiu: Former Dev
- Omni-Theory: All extra AF alien models and the ultimatrix and buggy recal model (Also Rath's Ability icons)
- Ben50BT: Potis Model
- FrogBoi: Rath and Spidermonkey Icons
- Harmonix: Brainstorm icon and Ultimatrix sprites and Jetray ability icons and Swampfire Icons and Potis item icons
- Blokmuis: Detailed Holograms
- Zaalhir: Ultimatrix Core Obtainment Structure
- Zarc7106: Above Ground Structure For The Ult Core MajorSirius: Brainstorm Retexture and Overflow Model
Compatibility
Mod Loaders
Game Versions
Recommended Gear
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Screenshots
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