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Graphene

Mod

Graphene is a client-side UI library for Minecraft (Fabric) that lets mod developers build interfaces with web technologies.

Type

Mod

Modrinth Downloads

212

Modrinth ID

qcWo0K8f

Last Updated

Apr 12, 2026

Description

Graphene

Graphene is a client-side UI library for Minecraft 1.21.11 (Fabric) that lets mod developers build interfaces with web technologies. It embeds Chromium through JCEF, so you can render HTML/CSS/JavaScript UIs in-game while keeping a clean Java API for mod integration.

demo

What is Graphene?

Graphene bridges Minecraft modding and modern web UI development.

Instead of writing every screen directly with Minecraft rendering primitives, you can:

  • build rich, responsive interfaces using browser capabilities;
  • connect those interfaces to your mod logic through Graphene's API;
  • iterate on UI faster with familiar web tooling and patterns;
  • keep the integration focused on Fabric + Minecraft 1.21.11.

In short: Graphene gives Fabric mods a practical way to use web-powered interfaces without reinventing a full UI stack inside the game.

Requirements

  • Java: 21
  • GPU: NVIDIA GeForce GT 720 or better
  • For macOS users: macOS 12 (Monterey) or later

Supported Platforms

  • macOS: arm64, amd64
  • Linux: arm64, amd64
  • Windows: amd64, arm64

Tested Platforms

  • Windows 11 with AZERTY and QWERTY keyboard layouts
  • Linux (Wayland) with AZERTY and QWERTY keyboard layouts
  • macOS 26 with QWERTY keyboard layout (thanks to @Thinkseal for testing on macOS)

Installation

Graphene is published on Maven Central and GitHub Packages.

We recommend using Maven Central for ease of use.

Check Maven Central for the latest version.

Maven coordinates

<dependency> <groupId>io.github.trethore</groupId> <artifactId>graphene-ui</artifactId> <version>&lt;version&gt;</version> </dependency>

Add Graphene to a Fabric Gradle project

Primary model (recommended): keep Graphene as a separate mod dependency.

repositories { mavenCentral() } dependencies { modImplementation("io.github.trethore:graphene-ui:<version>") }

In your fabric.mod.json, declare:

{ "depends": { "graphene-ui": ">=<version>" } }

At runtime, place both jars in mods/: your mod jar and graphene-ui-<version>.jar.

Jar-in-jar embedding is also possible, but it is not the preferred default. See the installation guide for trade-offs and setup details.

Initialize Graphene in your mod

Register your mod from onInitializeClient() with an anchor class. Graphene resolves the owning Fabric mod id from that class, and you can later resolve the scoped GrapheneHandle from the same anchor class:

import net.fabricmc.api.ClientModInitializer; import tytoo.grapheneui.api.GrapheneCore; public final class MyModClient implements ClientModInitializer { @Override public void onInitializeClient() { GrapheneCore.register(MyModClient.class); } }

Optional runtime configuration

Graphene separates per-consumer container settings from shared runtime settings. jcefDownloadPath(...) is a base directory, and Graphene installs JCEF under <jcef-mvn-version>/<platform>.

import java.nio.file.Path; import net.fabricmc.api.ClientModInitializer; import tytoo.grapheneui.api.GrapheneCore; import tytoo.grapheneui.api.config.GrapheneConfig; import tytoo.grapheneui.api.config.GrapheneContainerConfig; import tytoo.grapheneui.api.config.GrapheneGlobalConfig; import tytoo.grapheneui.api.config.GrapheneHttpConfig; import tytoo.grapheneui.api.config.GrapheneRemoteDebugConfig; public final class MyModClient implements ClientModInitializer { @Override public void onInitializeClient() { GrapheneCore.register( MyModClient.class, GrapheneConfig.builder() .container(GrapheneContainerConfig.builder() .http(GrapheneHttpConfig.builder() .bindHost("127.0.0.1") .randomPortInRange(20_000, 21_000) .fileRoot(Path.of("C:/dev/my-ui-dist")) .spaFallback("/assets/my-mod-id/web/index.html") .build()) .build()) .global(GrapheneGlobalConfig.builder() .jcefDownloadPath(Path.of("./graphene-jcef")) .extensionFolder(Path.of("./config/my-mod/extensions")) .remoteDebugging(GrapheneRemoteDebugConfig.builder() .randomPort() .allowedOrigins("https://chrome-devtools-frontend.appspot.com") .build()) .build()) .build() ); } }

Use the handle for namespaced helpers:

import tytoo.grapheneui.api.GrapheneCore; import tytoo.grapheneui.api.GrapheneHandle; GrapheneHandle graphene = GrapheneCore.handle(MyModClient.class); String appUrl = graphene.appAssets().asset("web/index.html"); String mountedHttpUrl = graphene.httpUrl("web/index.html");

Documentation

Start here.

Contributing

Contributions are welcome.

  • Report bugs or request features in Issues
  • Open changes through Pull Requests
  • Please test changes before submitting them

License

Licensed under the MIT License.

Compatibility

Mod Loaders

Fabric

Game Versions

1.21.11

Screenshots

Similar Mods

External Resources