Modscraper Modscraper Minecraft
HexParse logo

HexParse

Mod

by YukkuriC

Converts custom code into (pattern or literal) list iota by command; requires player to have a focus item in hand.

Type

Mod

CurseForge Downloads

12,011

CurseForge ID

1148731

Modrinth Downloads

16,599

Modrinth ID

WjFyIzFj

Last Updated

Jul 28, 2026

Description

# HexParse mod [![Curseforge](https://badges.moddingx.org/curseforge/versions/1148731) ![CurseForge](https://badges.moddingx.org/curseforge/downloads/1148731)](https://www.curseforge.com/minecraft/mc-mods/hexparse) [![Modrinth](https://badges.moddingx.org/modrinth/versions/WjFyIzFj) ![Modrinth](https://badges.moddingx.org/modrinth/downloads/WjFyIzFj)](https://modrinth.com/mod/hexparse) Provides a pair of patterns and a set of commands to convert custom code into (pattern or literal) list iota; requires player to have a focus item in hand. [A badge for hexdoc in the style of Devins Badges](https://yukkuric.github.io/HexParseMod) [A badge for addons.hexxy.media in the style of Devins Badges](https://addons.hexxy.media) (Old KubeJS version [HERE](https://github.com/YukkuriC/hex_playground/blob/1.19/server_scripts/Parser.js)) | Example Code | Example Iota | Example Iota (Colorful Nested) | |---------------------------------------------------------------------------------|---------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------| | ![Code](https://github.com/YukkuriC/HexParseMod/raw/main/img/sample%20code.png) | ![Iota](https://github.com/YukkuriC/HexParseMod/raw/main/img/sample%20iota.png) | ![Iota (Colorful)](https://github.com/YukkuriC/HexParseMod/raw/main/img/colorful%20nested%20iota.png) | _The highlight [VSCode extension](https://marketplace.visualstudio.com/items?itemName=YukkuriC.hexparse-highlight) is available on the Marketplace ([source code](https://github.com/YukkuriC/hexParse_scripts/tree/main/.vscode/extensions/hexParse_highlight))._ * [HexParse mod](#hexparse-mod) * [Supported IO Item Types](#supported-io-item-types) * [Commands Added](#commands-added) * [Reading & Writing](#reading--writing) * [Configs](#configs) * [Misc. & Helpers](#misc--helpers) * [OP-Only Commands](#op-only-commands) * [Patterns Added](#patterns-added) * [Misc. Features](#misc-features) * [New Iota: `CommentIota`](#new-iota-commentiota) * [`HexParseAPI`](#hexparseapi) * [External Documents](#external-documents) * [Supported Expressions](#supported-expressions) * [Available Configs](#available-configs) ## Supported IO Item Types - Focuses - Spell Books - (1.20) Thought Knots - recognized by item classes, able to add more via `HexParseAPI` or `IOMethod` ## Commands Added ### Reading & Writing - `/hexParse [rename]`: parse input code into supported held item; optional `rename` argument to rename the item. - `/hexParse read`: read handheld item's iota, parse into code and show in chat window; the result will be copied when clicked. - `/hexParse read_signatures`: same as `read`, but ignores all known pattern IDs and outputs all as angle signatures. - `/hexParse clipboard [rename]`: read client clipboard text and parse into supported held item; optional `rename` argument to rename the item. - `/hexParse clipboard_angles [rename]`: same as `clipboard`, but only accept patterns input with raw angle string like `"wedsaq"`. - `/hexParse clipboard_hexpattern [rename]`: (experimental) same as `clipboard`, but accepts `.hexpattern` format; _warning: only partial features supported_. - `/hexParse share`: (experimental) same as `read` but broadcasts iota's raw content and click-copy-able parsed code to every player in the server. - `/hexParse read_hexbug`: same as `read` but translates the result to the format used by discord HexBug's `/patterns hex` command. _note: non-pattern constants and some old registry names still need to be handled manually_ - `/hexParse mind_stack ...`: read/write iota from player's mind (staff casting VM) - `... peek`: read the last iota inside mind stack; gets `null` if stack is empty - `... push `: parse code and push into mind stack - `... push_clipboard`: same as above, but code comes from clipboard - `/hexParse property ...`: (`Hexcellular` interop) get/set data for PropertyIota; used property names all force-added leading `_` for security reason - `... read `: read and parse from certain property - `... write `: write code into certain property - `... clipboard `: same as above, but code comes from clipboard ### Configs - `/hexParse (macro/dialect) ...`: edit client-saved code dialects (1-on-1 mapping, not starting with `#`) and macros ( mapped to code segments, starting with `#`) - `... list`: list all saved macros/dialects; there exist several predefined macros from ~~the nature~~ - `... define `: define a macro/dialect mapping; could be fresh-new or overriding existed one. - `macro define_clipboard `: same as above, but only for macros, and reads player's clipboard - `... remove `: remove mapping entry with given key (if exists) - `/hexParse conflict`: conflict resolver for multiple patterns with same short name (ID path) - _only enables in physical client (singleplayer, local multiplayer) or with OP permission_ - `...` or `... list`: list all short names pointed by multiple long IDs - `... list `: list all conflicting IDs under certain short name - `... set `: redirect certain short name to input pattern ID ### Misc. & Helpers - `/hexParse donate [amount]`: donate custom amount of media to the nature. Pay if you feel guilty using this mod ::) - `/hexParse learn_great`: Read handheld items and learns great pattern(s) inside. - `/hexParse lehmer [...nums]`: calculate lehmer code for given permutation (from ascending, e.g. `0 1 2 3 4`); input should be separated with space; the result number can be used for **Swindler's Gambit**. ### OP-Only Commands - `/hexParse unlock_great (unlockAll|lockAll|unlock |lock )`: controls great pattern unlocking process of current world by locking/unlocking all at once, or a single great pattern each execution. ## Patterns Added * `comment_switcher`: Transforms input Comment Iota into String Iota, or everything else into Comment Iota. * `code2focus`: Equivalent to `/hexParse clipboard` (now not only focuses). * `focus2code`: Equivalent to `/hexParse read`. * `remove_comments`: Clears comment iotas from a (nested) list input. * `learn_patterns`: Read handheld items and learns great pattern(s) inside. * `create_linebreak`: Adds a line-break comment iota with space-indents of given number to the stack. * `donate`: Equivalent to `/hexParse donate`. * (great spell) `compile`: takes in a MoreIotas string iota, and parses it into a code list. *Introduction also written in `HexParse Patterns` section inside the book.* ## Misc. Features * At each pattern's page, press `Shift` to display the pattern's registry ID ## New Iota: `CommentIota` `CommentIota` displays string inside, and parses into a null iota (with id: `"hexparse:comment"`) which executes doing nothing. Comment iotas includes text comments, line-breaks & indents, and unknown great spell placeholders. When player holds `Shift` key, all comments will be hidden. ## `HexParseAPI` - Location: `io.yukkuric.hexparse.api.HexParseAPI` - Contents: - `AddForthParser(p: IStr2Nbt)` - `AddBackParser(p: INbt2Str)` - ` AddSpecialHandlerBackParser(cls: Class, func: (T, CompoundTag) -> String)` - `CreateItemIOMethod(cls: Class<*>, writer: ((ItemStack, CompoundTag) -> Unit)?, reader: ((ItemStack) -> CompoundTag?)?, priority: Int = 0, validator: ((ItemStack, Boolean) -> Boolean)?` > For detailed usage guides, see [How-To](https://github.com/YukkuriC/HexParseMod/blob/main/how-to/README.md) _(Generated by GLM-5.1)_ ## External Documents ### Supported Expressions see [this file](https://github.com/YukkuriC/HexParseMod/blob/main/SYNTAX.md) for all available symbols. ### Available Configs see [this file](https://github.com/YukkuriC/HexParseMod/blob/main/CONFIGS.md) for all available configs.

Compatibility

Mod Loaders

Fabric Forge Neoforge

Game Versions

1.19.2 1.20.1 1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

Similar Mods

Included in Modpacks (2)

External Resources