Kev's Projectile Immunity Fix
Modby KevzCz
Allows multiple projectiles to be hit at once while being balanced!
Type
Mod
CurseForge Downloads
294,886
CurseForge ID
1253737
Modrinth Downloads
6,909
Modrinth ID
io1zrWWn
Last Updated
Sep 5, 2026
Description
π Projectile Immunity Fix
Projectile Immunity Fix is a lightweight Fabric mod that balances projectile damage by reworking Minecraftβs invulnerability frames (i-frames) when hit by multiple projectiles, like arrows, thrown weapons, or magic bolts.
In vanilla Minecraft, when a mob is hit by one projectile, it becomes briefly invulnerable (i.e., i-frames) β even if many projectiles hit at once.
βοΈ How It Works
- When an entity (non-player) is struck by a projectile, it temporarily disables invulnerability frames.
- This allows multiple projectiles to fully deal damage without being blocked by hurt cooldowns.
- After a configurable number of projectile hits, a cooldown kicks in, restoring vanilla i-frames temporarily to prevent spamming.
Note: Players are not affected β only mobs and other living entities.

Mods used to test with: Dummy mod, Too Many Bows Mod
π οΈ Configuration
A simple config file (config/projectileimmunityfix.json) is generated on first launch, with the following options:
Setting Description Default maxHitsBeforeCooldown Maximum consecutive projectile hits allowed before normal i-frames return 10 cooldownTicks How long (in ticks) the entity is protected after exceeding the max hits 20 ticks (1 second) timeWithoutHitResetTicks How long (in ticks) an entity must go without getting hit for the hit counter to reset 20 ticks (1 second)You can adjust these values to make combat faster, slower, or more punishing depending on your pack's balance.
π§ Requirements
- Minecraft 1.21.1
- Fabric Loader
- Fabric API
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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