Modscraper Modscraper Minecraft
HearthGuard - Mobs Fear Campfires logo

HearthGuard - Mobs Fear Campfires

Mod

by Drahlek

Hostile mobs fear lit campfires. Adds immersive mob AI and survival gameplay by making creatures panic, turn, and flee naturally.

Type

Mod

CurseForge Downloads

4,117

CurseForge ID

1483098

Modrinth Downloads

1,439

Modrinth ID

QE9szL3C

Last Updated

Jun 9, 2026

Description

# HearthGuard > When the sun sets without shelter you no longer need fear hostile mobs as you can light a campfire which causes them to panic and flee in fear. ![Zombies approach your campfire at night, freeze, panic, and flee in fright.](https://cdn.modrinth.com/data/QE9szL3C/images/bb4dc69b01acbf3e73acf5dd010ef088bb1d180f.gif) *** CinderStride boots on item frame
Works with [CinderStride](https://modrinth.com/mod/cinderstride) Upgrade campfires into Hearthfires that increase the fear range. --- ## Vanilla Friendly * Mobs visibly show panic, fear, and flight * Behavior is modified rather than artificial rules * Works with vanilla campfire --- ## Features * Works with modded mobs too! * Mob behavior is modified to fear lit campfires * Mobs freeze, jump in panic, then flee * Loot may be dropped when they panic * Requires actual line of sight ## Behavior in action > **Mobs react realistically and naturally rather than being pushed** **Startled** ![Startled](https://media.forgecdn.net/attachments/1588/27/startled-png.png) **Jumping** ![Jumping](https://media.forgecdn.net/attachments/1588/25/jumping-png.png) **Fleeing** ![Fleeing](https://media.forgecdn.net/attachments/1588/26/running-png.png) --- ## Configuration Config file: `config/hearthguard/config.json` UI via Mod Menu (Fabric) and Cloth Config. ### Settings * **Range**: Campfire detection distance in blocks * **Flee Fast Speed**: Speed when close to the fire * **Flee Slow Speed**: Speed when farther away * **Mode**: `Whitelist` or `Blacklist` * **Mobs**: Affected entity IDs * **Drop Item Chance**: % chance (0–100) to drop one item on first fear only ### Notes * `Drop Item Chance = 0` disables fear drops * Each mob can only drop once (persisted across saves) * Only applies in the Overworld --- ## Known Issues - Datapack defined mobs that reuse vanilla entity IDs cannot be selected independently --- ## Changelog ### 1.1.0 * Added integration with [CinderStride](https://www.curseforge.com/minecraft/mc-mods/cinderstride) Hearthfires now increase mob fear radius by 50%. ### 1.0.3 * Added Command system for runtime configuration * Support for Minecraft v26.1.2 * Fixed: Config changes now correctly apply to previously spawned mobs ### 1.0.2 * Support for Minecraft v26.1.1 --- License: MIT Source: https://github.com/kingnhcomcast/hearthguard Permissions: You are welcome to use this mod in your modpack. If you do, feel free to leave a comment and let me know. If you want support for other minecraft versions or feature requests, leave a comment! Enjoy!

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 1.21.11 26.1 26.1.1 26.1.2

Screenshots

Similar Mods

Included in Modpacks

External Resources