Conduits Prevent Drowned
Modby Serilum
❌ Disables drowned zombie spawns around the player when the conduit effect is active.
Type
Mod
CurseForge Downloads
676,157
CurseForge ID
345819
Modrinth Downloads
119,360
Modrinth ID
kpKchl4x
Last Updated
Jun 11, 2026
Description

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum's Quality of Life Bundle mod.
Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.
Configurable: ( how do I configure? )
preventDrownedInRange (default = 400, min 0, max 400): The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.
You'll be able to build your underwater city in peace, without having pickles all around:
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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Compatibility
Mod Loaders
Game Versions
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