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Conduits Prevent Drowned

Mod

by Serilum

❌ Disables drowned zombie spawns around the player when the conduit effect is active.

Type

Mod

CurseForge Downloads

683,116

CurseForge ID

345819

Modrinth Downloads

126,214

Modrinth ID

kpKchl4x

Last Updated

Jul 27, 2026

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's QoL Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

preventDrownedInRange   default 400, min 0, max 400
The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.




Showcase

You'll be able to build your underwater city in peace, without having pickles all around:
empty




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


Compatibility

Mod Loaders

Fabric Forge Neoforge Quilt

Game Versions

1.16.5 1.18.2 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 +18 more

Similar Mods

Included in Modpacks

External Resources