Visiting Villagers – Bring Your Villages to Life!
Modby redstone3game
Turn your villages into vibrant, dynamic communities with visitors, new trades, and endless interaction!
Type
Mod
CurseForge Downloads
75,711
CurseForge ID
1392050
Modrinth Downloads
15,016
Modrinth ID
HsBaNslF
Last Updated
Jun 12, 2026
Description
## 🎯 Key Features | | Feature | Description | | :------- | :----------------------- | :--------------------------------------------------------------------------------------------- | | 🧑🤝🧑 | **New Visitors** | Adults with 14 specialized professions and 7 unemployed visitors, ready to trade and interact. | | 🗺️ | **Unique Merchants** | Specialized Wandering Traders from different biomes. | | 👶 | **Baby Visitors** | Add charm and authenticity, running around the village. | | 🔄 | **Dynamic System** | Visitors appear in the morning (*Dynamic Spawning*) and leave at night. | | 🚧 | **Simple & Direct** | No beds or workstations required – they’re just passing through to trade. | | 🛡️ | **Village Requirements** | Needs **6 Villagers** and 1 **Iron Golem** to start. |
## ⚙️ Commands Manage your village in real-time with these advanced commands: | Command | Description | Notes / Requirements | | :------------------------------------ | :------------------------------------------------------- | :------------------- | | `/visitors check` | Verifies the amount of villagers, visitors, and golems. | Available to all | | `/visitors reload` | Instantly reloads the mod's configuration file. | **Fabric Only** | | `/visitors clear [radius]` | Removes all visitors within a radius (up to 512 blocks). | **Requires OP** | | `/visitors population [qty] [radius]` | Force-spawns a population for load testing. | **Requires OP** |
## 🛠️ Customization Fine-tune the mod to your liking via the `visitingvillagers.json` file for Fabric and `visiting-villagers-common.toml` for Forge/Neoforge. You can adjust: ### 📋 Configuration Details | Category | Setting | Default | Description | | :------------ | :-------------------------- | :------ | :----------------------------------------------- | | **General** | `spawnCheckIntervalSeconds` | `10` | Time between spawn attempts (1-60s). | | | `minVillagersForSpawn` | `6` | Minimum villagers needed to start visits. | | | `minGolemsForSpawn` | `1` | Minimum iron golems needed to start visits. | | **Adults** | `visitorSpawnPercentage` | `100%` | Chance of visitors based on local population. | | | `maxSpawnsPerCycle` | `3` | Max visitors spawned in a single cycle. | | | `defaultVisitorTradeChance` | `40%` | Chance for a generic visitor to have trades. | | **Babies** | `minAdultsForBaby` | `2` | Adult visitors needed before babies spawn. | | | `babySpawnPercentage` | `60%` | Percentage of adult visitors that can be babies. | | **Wandering** | `maxWanderingVisitors` | `2` | Limit of wandering visitors in a village area. | | | `wanderingSpawnDelay` | `120` | Delay between wandering visitor spawns. |
## 🌐 Localizations 🌐 Russian & Ukrainian localizations contributed by Wookius 🌐 Portuguese (BR) localization added ❤️ Thanks to contributors! More languages coming soon.
## 👉 Download Now! **Download Now – Give your villagers the neighbors they deserve!**
**Feel free** to add it to any **_Modpack_!**
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