Modscraper Modscraper Minecraft
HT's TreeChop logo

HT's TreeChop

Mod

by hammertater

Fell trees chop-by-chop instead of block-by-block.

Type

Mod

CurseForge Downloads

52,030,053

CurseForge ID

421377

Modrinth Downloads

5,049,824

Modrinth ID

gHoB7SHO

Last Updated

Sep 11, 2026

Description

# TreeChop Allows trees to be chopped down by repeatedly breaking a single block. The whole tree will only break after a certain number of chops, and bigger trees require more chops. Inspired by mods like Treecapitator. #### Cool features: - Doesn't get too loud when breaking big trees - Works on mushrooms and fungi - Intelligently breaks leaves - Compatible with most modded trees #### Things to consider when lumberjacking: - Chopping trees doesn't require an axe, but will take a while without one - Chopping different blocks of the same tree will all contribute to bringing down the tree - Players can work together to chop down those big trees - Bigger trees require more total chops, but fewer chops per block* - Hold "sneak" when breaking a log block to break it normally _*By default, the number of chops required to fell a tree is computed logarithmically. Some example numbers are below. The number of chops can also be configured to scale linearly with the number of blocks to, for example, require one chop per block, or one chop per tree. More information can be found [here](https://github.com/hammertater/treechop#configuring-chop-counting-version-0130-and-later)._ | Tree blocks | Chops required | | ------------ | ---------------- | | 1 | 1 | | 3 | 3 | | 5 | 4 | | 10 | 7 | | 20 | 12 | | 50 | 19 | |100 | 25 | Compatibility: #### Special support for the following mods: - (1.18.2) [Tinker's Construct](https://modrinth.com/mod/tinkers-construct): broad axes perform extra chops. All axes perform more chops with "expanded" upgrades. - (1.18.2+) Silent Gear: saws perform extra chops - (1.18.2+) [Project MMO](https://modrinth.com/mod/project-mmo): chopping grants woodcutting XP - (1.18.2+) [Jade](https://modrinth.com/mod/jade), [WTHIT](https://modrinth.com/mod/wthit), [TheOneProbe](https://modrinth.com/mod/the-one-probe): show number of log blocks in trees and the number of chops needed to fell. #### Known issues: - (1.18.2 and earlier) Multi Mine: choppable blocks need to be added to Multi Mine's blacklist. This should be fixed for 1.19+ versions. See [#106](https://github.com/hammertater/treechop/issues/106). - Some modded trees leave floating blocks when felled. See [#44](https://github.com/hammertater/treechop/issues/44). _Want to make your mod compatible with TreeChop? See the [wiki](https://github.com/hammertater/treechop/wiki/Adding-compatibility-with-TreeChop)._ FAQ: #### 1. How do I turn off chopping? Press n to open TreeChop's in-game settings, then toggle off the "chopping" setting. A key can also be bound to toggle chopping without opening the settings screen; go to Options > Controls and find the section labeled "HT's TreeChop". #### 2. How do I keep chopping off and only turn it on while sneaking? By default, sneaking inverts your current chop setting, so just toggle chopping off (press n to access the settings screen) so that chopping will be enabled by sneaking. #### 3. How do I keep chopping even when sneaking? Press n to open TreeChop's in-game settings, then toggle off the "Sneaking inverts chopping" setting. #### 4. How do I keep from chopping my house down? There's a setting to disable chopping if the "tree" is not connected to leaves. Press n to open TreeChop's in-game settings, then toggle "trees must have leaves". #### 5. I started chopping my house down. How do I stop? If you find yourself chopping a block when you just wanted to break it normally, try breaking the block while sneaking, or toggle off chopping (press n to access the settings screen). #### 6. I was chopping something and the game crashed! What's up with that? Probably the item you used to chop the tree doesn't play nice with TreeChop. Go to [your minecraft folder]/config/treechop-common.toml and add the item's registry name to choppingToolsBlacklist, or ask the server owner to, and then maybe let me know about the conflict and I'll try to fix it. #### 7. Why can't I chop anymore? Maybe chopping is turned off; press n to open TreeChop's in-game settings, then toggle on the "chopping" setting. If chopping is enabled and changing tools doesn't help, then there might be a conflict with another mod. If you send me a recent log, I'll try to fix it. #### 8. Why do some trees leave behind floating leaves when felled? Either a) it's a modded tree and its leaves are not set up properly. Let me know what type of tree is misbehaving, and I'll politely inform the mod owners. b) there are too many leaves! You can increase the max number of leaves by going to [your minecraft folder]/config/treechop-common.toml and increasing maxLeavesBlocks. #### 9. Why do some trees leave behind floating logs when felled? Either a) it's a modded tree and is weirdly shaped. Let me know, and I'll try to make TreeChop do a better job of detecting that type of tree. b) the tree is too big! You can increase the max tree size by going to [your minecraft folder]/config/treechop-common.toml and increasing maxTreeBlocks. #### 10. How do I disable mushroom and fungus chopping? Go to [your minecraft folder]/config/treechop-common.toml and change     blockTagForDetectingLogs = "treechop:choppables" to     blockTagForDetectingLogs = "treechop:choppables_except_mushrooms" If you want more control over which blocks can be chopped, you have to make your own datapack and fiddle with the block tags (see https://minecraft.gamepedia.com/Tag for more info). #### 12. Why am I not seeing the [fill in the blank] feature? Only the newest version of Minecraft 1.16 is fully supported. Some older versions, especially 1.12.2, lack some of the fancier features. #### 11. Can I include this in a modpack? Yes! Sample configs: treechop-common.toml ```toml [permissions] [permissions.choppingEnabled] canBeFalse = true canBeTrue = true [permissions.fellingEnabled] canBeFalse = true canBeTrue = true [permissions.sneakBehavior] canBeNone = true canBeInvertFelling = true canBeInvertChopping = true [permissions.treeMustHaveLeaves] canBeFalse = true canBeTrue = true [permissions.chopInCreativeMode] canBeFalse = true canBeTrue = true [general] #If false, log items will be destroyed when chopping dropLootForChoppedBlocks = true [treeDetection] #Maximum number of log blocks that can be detected to belong to one tree #Range: 1 ~ 8096 maxTreeBlocks = 320 #Maximum number of leaves blocks that can destroyed when a tree is felled #Range: 1 ~ 8096 maxLeavesBlocks = 1024 #Destroy leaves when a tree is felled breakLeaves = true #Non-decayable leaves are ignored when detecting leaves ignorePersistentLeaves = true #Maximum distance from log blocks to destroy non-standard leaves blocks (e.g. mushroom caps) when felling #Range: 0 ~ 16 maxBreakLeavesDistance = 7 [treeDetection.logs] #Blocks that should be considered choppable #Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod) blocks = ["#treechop:choppables", "#minecraft:logs", "#forge:mushroom_stems"] #Blocks that should never be chopped, even if included in the list above #Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod) exceptions = ["minecraft:bamboo"] [treeDetection.leaves] #Blocks that should be considered leaves #Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod) blocks = ["#treechop:leaves_like", "#minecraft:leaves", "#minecraft:wart_blocks", "#forge:mushroom_caps", "minecraft:shroomlight"] #Blocks that should never be considered leaves, even if included in the list above #Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod) exceptions = [] [chopCounting] #Method to use for computing the number of chops needed to fell a tree #Allowed Values: LINEAR, LOGARITHMIC algorithm = "LOGARITHMIC" #How to round the number of chops needed to fell a tree; this is more meaningful for smaller trees #Allowed Values: DOWN, NEAREST, UP rounding = "NEAREST" #Felling a tree can require more chops than the number of blocks in the tree canRequireMoreChopsThanBlocks = false #See https://github.com/hammertater/treechop/#logarithmic [chopCounting.logarithmic] #Determines the number of chops required to fell a tree; higher values require more chops for bigger trees #Range: 0.0 ~ 10000.0 a = 10.0 #See https://github.com/hammertater/treechop/#linear [chopCounting.linear] #The number of chops per block required to fell a tree; if chopsPerBlock = 0.5, it will take 50 chops to fell a 100 block tree #Range: 0.0 ~ 7.0 chopsPerBlock = 1.0 #The base number of chops required to fell a tree regardless of its size #Range: -10000.0 ~ 10000.0 baseNumChops = 0.0 [compatibility] #Better chopping behavior for block with the #forge:mushroom_stems tag mushroomStems = true #https://www.curseforge.com/minecraft/mc-mods/carry-on #https://modrinth.com/mod/carry-on #Small fixes. carryOn = true #https://www.curseforge.com/minecraft/mc-mods/project-mmo #https://modrinth.com/mod/project-mmo #Award woodcutting XP for chopping. projectMMO = true #https://www.curseforge.com/minecraft/mc-mods/the-one-probe #https://modrinth.com/mod/the-one-probe #Shows the number of chops required to fell a tree and what loot will drop. theOneProbe = true [compatibility.general] #Prevent chopping when right-clicking blocks preventChoppingOnRightClick = false #Prevent infinite loops when chopping; fixes crashes when using modded items that break multiple blocks preventChopRecursion = true #Only chop when using the correct tool for drops, if any (does nothing in vanilla, but some mods add tool requirements to logs choppingRequiresCorrectToolForDrops = true #Only chop when using a tool that increases block breaking speed (such as axes for logs) choppingRequiresFastBreakingTool = true [compatibility.general.blacklist] #Whether the listed items should be blacklisted or whitelisted #Allowed Values: BLACKLIST, WHITELIST blacklistOrWhitelist = "BLACKLIST" #List of item registry names (mod:item), tags (#mod:tag), and namespaces (@mod) for items that should not chop when used to break a log #- Items in this list that have special support for TreeChop will not be blacklisted; see https://github.com/hammertater/treechop/blob/main/docs/compatibility.md#blacklist items = ["#tconstruct:modifiable/harvest", "botania:terra_axe", "mekanism:atomic_disassembler", "@lumberjack", "practicaltools:iron_greataxe", "practicaltools:golden_greataxe", "practicaltools:diamond_greataxe", "practicaltools:netherite_greataxe"] #The chop settings used by non-player entities, such as robots and machine blocks [compatibility.general.fakePlayerChopSettings] #Use with caution! May cause conflicts with some mods, e.g. https://github.com/hammertater/treechop/issues/71 choppingEnabled = false #Felling only matters if chopping is enabled; probably best to leave this on fellingEnabled = true treesMustHaveLeaves = true [compatibility.API] #Log information about TreeChop API usage. May be useful for debugging mod compatibility issues. verbose = false [compatibility.silentgear] #https://www.curseforge.com/minecraft/mc-mods/tinkers-construct #https://modrinth.com/mod/tinkers-construct #Makes saws do more chops. enabled = true #Number of chops a saw should perform on a single block break #Range: 1 ~ 10000 sawChops = 5 [compatibility.tinkersConstruct] #https://www.curseforge.com/minecraft/mc-mods/tinkers-construct #https://modrinth.com/mod/tinkers-construct #Makes AOE tools do more chops. enabled = true #Number of chops that tree breaking tools (like broad axes) should perform on a single block break #Range: 1 ~ 10000 treeBreakingTools = 5 #Number of chops that wood breaking tools (like hand axes) should perform on a single block break #Range: 1 ~ 10000 woodBreakingTools = 1 #The chop count multiplier for each level of the expanded upgrade #Range: 1.0 ~ 10000.0 expandedMultiplier = 2.0 [mod] #Set to false to disable TreeChop without having to uninstall the mod enabled = true #Let TreeChop print to the log printDebugInfo = false ``` treechop-client.toml ```toml [chopping] #Default setting for whether or not the user wishes to chop (can be toggled in-game) choppingEnabled = true #Default setting for whether or not the user wishes to fell tree when chopping (can be toggled in-game) fellingEnabled = true #Default setting for the effect that sneaking has on chopping (can be cycled in-game) #Allowed Values: NONE, INVERT_CHOPPING, INVERT_FELLING sneakBehavior = "INVERT_CHOPPING" #Ignore trees without connected leaves (can be toggled in-game) treesMustHaveLeaves = true #Enable chopping in creative mode (even when false, sneaking can still enable chopping) (can be toggled in-game) chopInCreativeMode = false [visuals] #Visually replace the interior sides of logs with a chopped texture instead of bark removeBarkOnInteriorLogs = true [visuals.choppingIndicator] #Show an on-screen indicator when a block will be chopped instead of broken (can be toggled in-game) enabled = true #Horizontal location of the indicator relative to the player's crosshairs; positive values move the indicator to the right #Range: -256 ~ 256 xOffset = 16 #Vertical location of the indicator relative to the player's crosshairs; positive values move the indicator down #Range: -256 ~ 256 yOffset = 0 [settingsScreen] #Show in-game options for enabling and disable felling (can be toggled in-game) showFellingOptions = true #Show chat confirmations when using hotkeys to change chop settings (can be toggled in-game) showFeedbackMessages = true #Show tooltips in the settings screen (can be toggled in-game) showTooltips = true ```

Compatibility

Mod Loaders

Fabric Forge Neoforge

Game Versions

1.12.2 1.15.2 1.16.1 1.16.3 1.16.4 1.16.5 1.17.1 1.18 1.18.1 1.18.2 +6 more

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

Similar Mods

Included in Modpacks (831)

Show fewer
Rebirth RPG Rebirth RPG Homer Pack Homer Pack Dwarfz Fantasy Dwarfz Fantasy Progress - Selects Progress - Selects ED-Projekt ED-Projekt Cognata Remaster Cognata Remaster Realmshifter Realmshifter Limbones Server Modpack Limbones Server Modpack SPW Modpack SPW Modpack AstralisProject! AstralisProject! The Sigmas Pack The Sigmas Pack DreamShift - Liminal Adventure DreamShift - Liminal Adventure RoboCraft The Modded World RoboCraft The Modded World Origins: The Realm Origins: The Realm Chris' Create Colonies Plus Chris' Create Colonies Plus Aduspack Reloaded Aduspack Reloaded Untitled Modpack - Hard Survival Untitled Modpack - Hard Survival AikoCraft AikoCraft Steamcreate2 Steamcreate2 Silent Cities - Zombie Apocalypse Silent Cities - Zombie Apocalypse MC-Ages MC-Ages Paleocraft SMP Paleocraft SMP Mythic Realm MC Mythic Realm MC GearFactory Lite GearFactory Lite Aethelgardd Aethelgardd Jady Apocalyptic Jady Apocalyptic EwMedieval Modpack EwMedieval Modpack Why Not Create Why Not Create Ferrora Ferrora Jitsonville Pack Jitsonville Pack Exploring - Backrooms [Places] Exploring - Backrooms [Places] WarCraft Reborn WarCraft Reborn Hotel de le Fresco Hotel de le Fresco Create Castaway Create Castaway Venturecraft Venturecraft LotaCraft: Lotaria LotaCraft: Lotaria Iron Garden Presents - Whiskey Business Iron Garden Presents - Whiskey Business Beyond Depth ( Zenith's Way ) Beyond Depth ( Zenith's Way ) AmongFriends AmongFriends CW2 - Complementary Worlds 2 CW2 - Complementary Worlds 2 LostCraft (2025) LostCraft (2025) Adventures Together 27 Adventures Together 27 Atumni Infinitum Atumni Infinitum DoomsDay Universe DoomsDay Universe StarbaseSMP - Apocalypse StarbaseSMP - Apocalypse BagelQuest BagelQuest True RPG The Overlord True RPG The Overlord [ -NewFracTal-] [ -NewFracTal-] Cobblemon Cosmos Cobblemon Cosmos Better Fireteam Better Fireteam Basically Bare Bones Basically Bare Bones Jujutsu's Fate Ended Jujutsu's Fate Ended 🚀 Tech & Industry: Beyond the Stars 🚀 Tech & Industry: Beyond the Stars Fallout Realms Fallout Realms SCARY NEW WORLD SCARY NEW WORLD Banquito Banquito Phantasmagoria Phantasmagoria Sorcerer's Blade Sorcerer's Blade Multicolonies Multicolonies The Sakura SMP The Sakura SMP Cobblemoncolonies Cobblemoncolonies Drake's Paradise - Discover a Living World! Drake's Paradise - Discover a Living World! Xinex's simple adventure pack Xinex's simple adventure pack DOME DOME NeoAdventure NeoAdventure Mantecraft Mantecraft Duckemon Duckemon Forge and Fortify Forge and Fortify Ducky's Fantasy Ducky's Fantasy Kemalgrad Create & Towny Kemalgrad Create & Towny prehistoric park prehistoric park Snekrosis 2: The War for Shroomtown Snekrosis 2: The War for Shroomtown BazinaSCP BazinaSCP TechnikDream2 TechnikDream2 Endgame Protocol Endgame Protocol SO7 Modpack SO7 Modpack Homehaven Homehaven Golden Era Golden Era The Tapes The Tapes Oxide SMP Oxide SMP NeoFrontier NeoFrontier Foundry Semi-Anarchy Foundry Semi-Anarchy Wizard Society Server Modpack Wizard Society Server Modpack Diggicraft -  The Beginning Diggicraft - The Beginning ModernWarfare to the Max ModernWarfare to the Max Create: Airborne Industry Create: Airborne Industry Mystic Chronicles Mystic Chronicles SAJU SAJU DREGLR HORRORVERSE DREGLR HORRORVERSE Brixton Buttered Crumpets Brixton Buttered Crumpets Remnants of The Old Kingdom Remnants of The Old Kingdom Harvest & Honor Harvest & Honor Warcraft Geopol Warcraft Geopol CobbleSpirits CobbleSpirits create ultimate+ by drkum create ultimate+ by drkum Thoryx Thoryx DDAGCraft DDAGCraft UY8 Create+ UY8 Create+ CobbleHelx Modpack (Cobblemon) CobbleHelx Modpack (Cobblemon) HoM -  Cobblemon World HoM - Cobblemon World

External Resources