CobbledStops
ModPokeStops in Cobblemon that give you small loots just like in Pokemon GO!
Type
Mod
Modrinth Downloads
20,990
Modrinth ID
EOD7Mj1X
Last Updated
Apr 13, 2026
Description
To change the items given, locate an item which will look like this: "name": "cobblemon:poke_ball". For example, if you want to replace the pokeball drop with a rare candy, change "defaultValue":"cobblemon:poke_ball" to "defaultValue":"cobblemon:rare_candy".
You can find the namespaces for cobblemon items by pressing F3+H in-game and hovering your mouse over an item.
To remove items, simply delete the corresponding section:
To add more items, simply add a new section:
Remember to add a comma "," after each entry (except the last one). Essentially, it's a JSON list separated by commas. If you've modified any of these .json files and the pokestops stop working, you might have misspelled an item in the namespace or used an item that doesn't exist in Minecraft's namespace. Additionally, double-check that your .json file is properly formatted by using an online JSON formatter.
Now you want to navigate to the following location: CobbledStopDatapack\data\cobblemon\molang To customize PokéStop rewards, open the "roll_pokestop_reward.molang" file. First, you can change the drop rates for common, rare, epic, and legendary loot by editing their percentage values. To add or remove an item, find the loot category you want to change (e.g., common_pool) and place the new entry in the following section:
In this case I've added the entry "common_item_21" to the common loot pool.
To change the percentage of each loot pool being rolled you can change the value in
This value means this loot pool has a 60% chance of being rolled when claiming a Pokestop.
To change the time that it takes for a Pokestop to be active again for the player navigate to the following path:
In this path open the file "base_interactable.json". Here you can change the time that it takes for a Pokestop to be claimable again, in this section:
Change "defaultValue": "0.5" to whatever time in hours you'd like the Pokestop to refresh.
To change the chance of one spawning simply change the "weight" value. You can also change the "bucket". There are 4 types of buckets: common, uncommon, rare and ultra-rare. If you want to make the Pokestop rarer it's probably easier to change the "bucket".
To make it so the Pokestops never despawn, navigate to the following location: CobbledLootDatapack\data\cobblemon\npcs Inside this folder open the file "pokestop.json" Inside this file change the value "canDespawn" from true to false.
Important (⚠️) If you want to use this datapack on your Server contact me first.
Big thanks to @jolihan that made most of the molang for this datapack! Have some issues? You can join the Official Cobblemon discord server, search for 'CobbledStops' and ask your questions there, or alternatively, you can DM me on discord.
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