VS: Collision damage
ModAdds destruction to Valkyrien skies structures
Type
Mod
Modrinth Downloads
2,178
Modrinth ID
ng3UsIU6
Last Updated
Jul 26, 2026
Description
This mod adds damage to Valkyrien skies construction from collisions.
The damage depends on the speed of the collision. So far, the damage is only between ships, the damage from the blocks of the world will appear later. You can customize the settings in the config file yourself "vs_collision_damage-common.toml"
Dependencies:
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VS 2.4+
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Create big cannons (preferably, for the exact mass of Copycats)
I recommend use only PlysX backend (/vs backend engine physx) and /vsCollision mode PhysX.
There are two modes of operation:
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/vsCollision mode PhysX - if you are using PhysX, it is recommended. (/vs backend engine physx)
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/vsCollision mode Krunch - if you are using Krunch (it can also work with PhysX)
How it work? Just watch demo
Дерби от сервера Vestalis:
Warning: The mod is in alpha version, make backups of your worlds. Expect improvements in the next updates, if you find a bug or do you have any ideas for improvement, please report it in the github issue.
In the plans:
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Entity damage
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rebalance/improve damage
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full-fledged destruction of the blocks of the world
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Destruction from world block collisions
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Add fire
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add effects
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fix the sounds
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optimization
Compatibility
Mod Loaders
Game Versions
Screenshots
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