Traveler's Titles (Forge/NeoForge)
Modby YUNGNICKYOUNG
Epic, RPG-like titles when entering biomes & dimensions!
Type
Mod
CurseForge Downloads
0
CurseForge ID
504908
Modrinth Downloads
7,716,731
Modrinth ID
JtifUr64
Last Updated
Apr 26, 2026
Description
Traveler's Titles is a simple client-side mod that adds RPG-like titles when entering biomes or dimensions.
- Completely customizable - change text size, color, location, duration, & more
- Includes built-in titles for many modded dimensions - Atum, Twilight Forest, Bumblezone, Lost Cities, & more!
- Supports all modded biomes
- Supports custom titles with the Waystones mod! Will display a Waystone's title when you're near it (1.18+ only)
- Supports custom sounds when entering new biomes, dimensions, or Waystone regions
- Dimension & biome blacklisting
Beautiful Custom Dimension Titles (1.18+ only)
Try out the beautiful Visual Traveler's Titles resource pack add-on for completely custom dimension titles by UnRoman! It includes support for a bunch of modded dimensions.
Adding Custom Sounds (1.18+ only)
To use custom sounds, all you have to do is create a small resource pack with the namespace travelerstitles. In the sounds folder, you can add any or all of three custom sounds, named dimension.ogg, biome.ogg, and waystone.ogg. Each of these sounds will play when entering a new dimension, biome, and waystone, respectively. If no custom sound is provided for any of these, then no sound will play for the respective type of title.
Additional Customization
Using lang files in resource packs, you can add your own dimension & biome titles!
Dimensions use a lang entry format like the following:
"travelerstitles.namespace.dimensionname": "Title"
Biomes use the same lang entries as always, guaranteeing built-in support for any mod's biomes, like so:
"biome.namespace.biomename": "Title"
However, should you want to change a vanilla or modded biome's title without potentially affecting other areas of the game, you can use a special format specifically for this mod via the following:
"travelerstitles.biome.namespace.biomename": "Title"
Both dimensions and biomes also support an optional color lang entry which will override the configured default text color for that specific dimension or biome. The following is a complete example that adds a red title for the Nether and a green title for the Plains biome:
"travelerstitles.minecraft.the_nether": "The Nether",
"travelerstitles.minecraft.the_nether.color": "ff0000",
"travelerstitles.biome.minecraft.plains": "Plains",
"biome.minecraft.plains.color": "00ff00"
Note that for a biome's color entry, it is also acceptable to have the key start with travelerstitles, and any biome color entry with travelerstitles prepended to it will take priority over other entries.
For example, the following would resullt in blue (0000ff) text for the desert biome, since entries prepended with travelerstitles take priority:
"biome.minecraft.desert.color": "ff0000",
"travelerstitles.biome.desert.color": "0000ff"
Also note that colors are RGB hex-formatted strings.
See here for the lang entries that come included with the mod.
Debug Commands
The following commands work in single player worlds if you have sufficient permissions. They can be used to preview what titles will look like when you encounter them in the game.
/biometitle <biome>
/dimensiontitle <dimension>
Screenshots
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