B-R.EACH Protocol
ModDeploy elite soldiers to survive a hostile world. Tactical combat, customizable agents, and drop pod deployment.
Type
Mod
Modrinth Downloads
1,116
Modrinth ID
L0N45rR3
Last Updated
Jul 26, 2026
Description
Beacon-Response: Exogenous Augmented Combat Humanoid (B-R.EACH) Protocol. Chapter 1 - Reawakening (BETA)
~~~ I'ts much easier to survive with some friendly companion ~~~
NOTE FROM AUTHOR:
Base AI system is stable.
Advanced Reinforcement Learning RNN is experimental and currently not fully tuned or playtested.
🧬Introduction
The Exogen did not escape extinction. They dispersed it.
In their final hours, thousands of cryostasis pods were fired into deep space using planetary railguns—each carrying a single augmented organism.
No destination. Only probability.
You are one of them.
Your pod has impacted a viable world: “Overworld.” A kinetic seed anchors below the surface. Systems force you awake.
Your memory is gone. Your identity is gone.
Only function remains.
Your neural lattice cannot operate alone. You require a Beacon.
With it, you can be directed. Without it, you are nothing.
Objective: Secure resources. Expand the signal. Bring others.
⚙️Core Mechanics
- Orbital Deployment: Deploy agents via Beacon-activated drop pods.
- Agent Classes: Distinct roles: defense, assault, and support, each with unique abilities.
- Survival Systems: Agents require resources to stay operational.
- Combat AI
- Standard: Priority-based behavior
- Advanced: Experimental adaptive neural system (in development)
- Loadout-Driven Combat: Equipment defines each agent’s role and effectiveness.
🧪Special features:
-
Per-Agent Neural Processing: Individual RNN-based logic per agent, allowing adaptive behavior without tanking TPS
-
Custom ML Framework: 100% Java-based machine learning system designed specifically for real-time gameplay (No GPU needed)
-
High-Performance Sensor Arrays: Efficient large-scale sensing system enabling complex environmental scanning with minimal performance cost
📡 Support & Documentation
Discord is now live. Please join to get support
- Bugs/Crashes: If it breaks, please post it in GitHub Issues.
- Discord: Join for dev builds and real-time help.
- Documentation: TMP: WIKI https://drive.google.com/drive/folders/1yt4bNuJr0az5eAPraK9P_ZWpoUI5TmvH?usp=drive_link (Work in progress). The old Wiki is DEPRECATED—do not trust it for Version 2 onward.
- Development: We are slowly migrating all legacy features into the new Version 2.0 framework as they are optimized.
📜 License & Distribution
- Private/Modpack Use: Encouraged on CurseForge or Modrinth.
- Restrictions: DO NOT rehost, repost, or claim the mod as your own. Credit is encouraged but not required
Legacy
Previously developed as Aegis Ops (v1.x).
Core features are rebuilt and optimized under the new B-R.EACH architecture.
Compatibility
Mod Loaders
Game Versions
Screenshots
Similar Mods
simple camera tweaks
A simple mod that adds Freelook and Zoom
Boatism
Add new and fully customizable Boat Engines to Minecraft. Traveling by sea will never be the same again!
Solstice Essentials
Essential commands and features for Fabric servers
Sign Edit Lite
Add color and formatting options to signs.
Minecolonies - Pam's Harvestcraft Food Core Food Tiered
Makes Pam's Harvestcraft Food Core food work in the tier system of the minecolonies food systems.
Freetime Maker´s Switzerland
This is an Switzerland Mod for Java