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Adoner's Tweaks

Mod

by Adoner

A configurable NeoForge QoL mod featuring Stack Size Override, Category Chest + Auto Sorter, Auto Fishing Rod, and more.

Type

Mod

CurseForge Downloads

1,199

CurseForge ID

1464550

Modrinth Downloads

988

Modrinth ID

hBz8MwiH

Last Updated

Jul 29, 2026

Description

# Adoner's Tweaks Adoner's Tweaks is a collection of configurable QoL features for NeoForge and Fabric. Project pages: - CurseForge: https://www.curseforge.com/minecraft/mc-mods/adoners-tweaks - Modrinth: https://modrinth.com/mod/adoners-tweaks ### Quick start - Put one or more **vanilla chests** (or **trapped chests**) near you. - Use the **Auto Sorter** to sort your inventory into nearby Category Chests. - **Category Chest is not craftable**: when the mod needs a new Category Chest, the Auto Sorter can **convert an *empty* vanilla chest** automatically. - For safety, chests that already contain items are **never** converted. ### Main features - **Category Chest + Auto Sorter** - Sorts your inventory into nearby chests by **category id / display name**. - Supports custom categories and special rules (item/tag → category), plus creative-tab priority (config-driven). - Sneak + use while looking at a chest: sorts that chest’s contents. - Client QoL: category chest icons (configurable overrides) + hover shows the category name. - **Inventory Item Lock** - In inventory screens, hover a player inventory slot and use the lock key to lock/unlock an ItemStack. - The lock key is rebindable in Minecraft's Controls menu. - Locked ItemStacks show a small lock overlay in GUI slots. - Locked ItemStacks are excluded from Auto Sorter distribution. - Locked ItemStacks cannot be dropped through normal inventory drop actions. - **Advanced Crafting Table** - A standalone feature, separate from the Category Chest system. - Can pull / auto-refill / return items from nearby chests, trapped chests, and Category Chests. - Shift-click bulk crafting can continue using nearby storage. - **Advanced Enchanting Table** - A standalone feature, separate from the vanilla enchanting table. - Can use lapis lazuli from nearby chests. - Adds a reroll UI where you choose target enchantments and an emerald cost per reroll. - Repeats rerolls until a selected enchantment appears or resources run out. - **Stack Size Override (configurable)** - Raise the maximum stack size for **stackable items** (vanilla max stack > 1), up to **2147483647** (default: 5120). - Note: values above **1000000** are not recommended (may cause performance/compat issues). - Includes compact large-number formatting (e.g. 1000 → 1K, 1000000 → 1M). - **Auto Fishing Rod** - Auto reels in on bite, stores loot into nearby chests and chest boats. - Right-click toggles auto recast ON/OFF. While ON, it automatically casts again right after auto reeling in. - Can include FishPlus extra drops as chest-insert candidates. - Anvil support: merge enchants from a vanilla fishing rod onto the Auto Fishing Rod. - **FishPlus Extras (configurable)** - Add extra fishing drops via config (key: `[fish_plus] extra_drops`). - Luck of the Sea increases the chance and the amount. - **Capture Capsule**: capture/release villagers & animals. - **Purifying Amulet (Purify)**: toggleable mode with HUD indicator; each purification consumes 1 durability, with 32 durability total (golden sword level). - **Cat Amulet**: keeps nearby creepers away while it is in your inventory, and cancels the fuse of creepers that start swelling right next to you. - **Metal Detector**: detects nearby ores and shows a visual indicator (can prioritize when held in off-hand). - **Magic Key**: while held, nearby doors auto-open/close. - **Bonus Chest extras (configurable)** - Inject extra items into the bonus chest (default: Purifying Amulet + Village Map). - Config key: `[bonus_chest] extra_items`. - Note: `adonersmod:village_map` is a special entry that generates a Village Explorer Map. - **Shockwave (Sword Enchantment)** - Adds the Shockwave enchantment. Attacking with a Shockwave sword can spawn a shockwave. - **Shield enchantments** - Adds Auto Guard for shields: when enemy damage is about to land, the enchanted shield is raised automatically. - Adds Reflection for shields: blocked projectiles are reflected back to deal damage. - Both enchantments can appear from librarian trades and the enchanting table. ### Other QoL tweaks (configurable) - **Auto tree cutting**: break a natural tree log with an axe to break connected logs. - **Bone Meal+**: bone meal can grow sugar cane (also works via dispenser behavior). - **Block EXP + Emerald chance**: breaking natural blocks spawns EXP; natural blocks can drop emeralds with Fortune scaling. - **Villager trades refresh button**: adds a button to the trading screen to re-roll trades for eligible villagers (server-validated). - **World QoL settings screen**: in singleplayer, the world owner can open an in-game ON/OFF settings screen for these World QoL features using a rebindable key. - **String from White Wool** (always enabled): shapeless recipe (1× White Wool → 4× String). - **Waist Lantern** (always enabled): if you have a lantern item from `ItemTags.LANTERNS` in hand or hotbar, you get a small moving light around your feet (places temporary invisible light blocks). ### Inventory / stack QoL (configurable) - **Max stack size override** for stackable items (key: `[stack_size] max_stack_size`, up to 2147483647; >1000000 not recommended). - Auto tool exchange: when a tool breaks, swap in a spare of the same item. - Large stack count display formatting (e.g. 1000 → 1K, 1000000 → 1M). ### Config - Config file: `config/adonersmod-common.toml` - In singleplayer, the world owner can open an in-game World QoL settings screen with a rebindable key. There is still no full general-purpose config GUI for every feature. ### Languages - English (`en_us`) - Japanese (`ja_jp`) ### Feedback Suggestions, requests, and comments are welcome!

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.11 26.1 26.1.1 26.1.2 26.2

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Included in Modpacks (1)

External Resources