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Cryonic Config

Mod

by slainlite

Chill Minimal Config API

Type

Mod

CurseForge Downloads

17,820,754

CurseForge ID

1208896

Modrinth Downloads

992,464

Modrinth ID

oEhQIkOs

Last Updated

Sep 10, 2026

Description

# ![Cryonic Config](https://cdn.modrinth.com/data/oEhQIkOs/images/310961bc2931a273a4450b10a98a58d6744449d2.png) - Cross-version easy to port config tool with minimal dependencies - Specifically targeting ease of use and portability - Cryonic because it's cool as hell # Explanation of Functionality - This will store jsons in {minecraft_dir}/config as "mod_id.json" - All config files will be read by dictionary in "cryonicconfig.json" on early init - Configs are only configurable by editing the jsons directly, no plans of GUI config - For ease of portability, synced variables are sent directly to a player in chat, and intercepted - Hashmaps are used to look up Str to ConfigStorage and Str to Obj (variable) # API ## Groovy (build.gradle) Add Dependency Add Maven: ```groovy repositories { maven { url "https://api.modrinth.com/maven" } } ``` Modern/Architectury: For only fabric or neoforge, replace `${project.name}` with `fabric`,`forge`,`neoforge` ```groovy dependencies { modImplementation "maven.modrinth:cryonicconfig:fabric-${project.name}:1.0.0+mc${rootProject.minecraft_version}" } ``` b1.7.3: ```groovy dependencies { modImplementation "maven.modrinth:cryonicconfig:babric:1.0.0+mcb1.7.3" } ``` ## Simple Usage: ```java // You can store or use on the fly, this can be called anywhere ConfigStorage config = CryonicConfig.getConfig("mod_id"); // You can store ints, doubles, booleans, and strings // By getting them, you are setting their default value too // getter format (variable name, default value) // You cannot reuse variable names! They will be overridden. config.getInt("varName", 3); config.getDouble("name", 3.3); config.getBoolean("var", true); config.getString("str", "Geronimo!") // The variable will exist locally on client and server // If you want a connected server player to use a server config // You must call, making client use the server's value config.sync("varName", playerEntity); // Feel free to use this format: CryonicConfig.getConfig("mod_id").getInt("varName", 3); // You can set variables manually, instead of letting get generate them // This is also useful for overriding old values config.setInt("varName", 3); config.setDouble("name", 3.3); config.setBoolean("var", true); config.setString("str", "Geronimo!"); ``` ## Mark Dependency In `fabric.mod.json`: ```json { "depends": { "cryonicconfig": "*" } } ``` In `mods.toml`/`neoforge.mods.toml`: ```toml [[dependencies.cryonicconfig]] modId = "cryonicconfig" type = "required" versionRange = "[0,)" ```

Compatibility

Mod Loaders

Babric Fabric Forge Neoforge Quilt

Game Versions

b1.7.3 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 +18 more

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External Resources