project-700954
Modby divinegaminginc
Spawners and redsone machines to enchance your automation
Type
Mod
CurseForge Downloads
69,050
CurseForge ID
700954
Last Updated
Jun 6, 2026
Description

Auto Factory brings all the automated machines from Nightmare Craft in a standalone format.
These machines will help you not only automate the crafting of items, but also provide a powerful and elegant way to add complex redstone mechanics in just 1 block.
Sorting systems, redstone timers and smelters have never been easier.
Features:
Animal Spawner
Pre-set spawners for each vanilla animal.
Auto Crafter:
This machine can receive items from 9 inputs and uses them to craft an item according to the set recipe to be crafter. The items can be passed into the Auto Crafter with hoppers. The output is collected in a container. In order to set up the Crafter, the recipe has to be inputted in the Pattern HUD. Once the recipe is recognized it will be displayed on the big screen on the front of the machine. The Buffer HUD shows what items are currently being received in the AutoCrafter. The machine needs to be powered by redstone for it to function and you should see a steady stream of smoke coming out while the machine is working.

Auto Sorter:
This machine can be set to filter a certain item out of the input stream of items. You can set the item to be sorted by clicking the item onto the display. You should see the display show the item to be sorted. The item
to be sorted will be pushed through the arrowed pipe (upwards in the image) while the rest of the item stream will be passed to the right. The machine can be positioned facing in any way and has a helper guide to placing it.
Auto Cooker:
This machine has 2 working modes:
With spawner input - it processes the animal and gives the appropriated cooked meat and other items that it might drop.
Without spawner input - it has 4 possible inputs/outputs (top middle, bottom middle, front middle and back middle). When the output is determined, the rest are considered inputs. It cooks items according to a Smoker’s recipe list. It can cook up to 3 different items at once.
If both a spawner and input items are given, the Cooker will prioritize cooking the items and then resume with the spawner input once the other items are finished cooking.
OverFlow Hopper:
This hopper variation attaches to the side of a container. When the container is full, it will move items in a container attached below.
RedStone Timer:
Acts like a timer that can be configured via HUD with hours/minutes/seconds until the next trigger. When the timer elapses redstone pulses are sent in all directions. The number of consecutive pulses sent and the ticks between them can also be configured via the HUD.
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