Hardcore Resurrection
Modby BlayTheNinth
Adds a configurable revival ritual for dead friends in Hardcore mode. Server-side only. Originally made for ZeekDaGeek's Hardcore Subserver.
Type
Mod
CurseForge Downloads
61,234
CurseForge ID
236959
Last Updated
Jun 6, 2026
Description
There are currently no plans of updating this to future Minecraft versions.
This mod was originally made for ZeekDaGeek's FTB Departed Hardcore Subserver because we wanted a chance to get back in after dieing while still keeping the hardcore experience and having deaths be painful. It was made completely server-side-only so that players wouldn't need to install any additional mods. It turned out to be fun having to send rescue teams to retrieve the player head from dead player corpses, so I fleshed the mod out and made it fully configurable. Hopefully this will make having Hardcore servers more viable.

Features
- Server-side only - no need to have it on clients
- Highly customizable - define ritual structure as well as costs and penalties
- Locate player corpses by burning a specific (configurable) item named after them
- Player Head spawns below the ground on death (necessary for the revival ritual)
- Revival Instruction Book when a player dies
- Debugging Tools for configuring a ritual: /hardcorerevival spawnritual and /hardcorerevival debug
Useful Links
Minecraft Forum Topic
Source Code on GitHub
Future Plans & Issues on GitHub
@BlayTheNinth on Twitter
Custom Ritual Structures
Ritual structures are defined in .json files. See Goldman.json for the default structure, which is two gold blocks with the head on top, activated by a golden apple.
Detailed description:
mappings: JSON object containing a character->block mapping. The keys of this object MUST be one character long and 'H' is reserved for the player head, so don't define it here. For ore dictionary names, use the prefix "ore:". Also supports "any" and "solid".
structure: JSON array containing one JSON array per y-layer of the structure. The inner array contains a string for every z-line, and each character in that string represents one block (character position defines x) based on the mapping defined in mappings
consumeStructure: same as structure, but only allows 1 and 0 - defines what blocks of the ritual should be consumed upon activation (1 = consume)
activationItem: a string defining the item used to activate the ritual; format: <stacksize>x<item>@<metadata>
activationItemNBT: a string representing Jsonified NBT data (same format as in /give command) to be used as NBT data for the activation item
activationItemHelpText: a string that will appear in the help book on the Activation Item page
structureHelpText: one or multiple strings that will appear in the help book on the Structure page (each string is one page)
Installation Instructions
- Download and install the recommended Minecraft Forge for your Minecraft version.
- Download the latest Hardcore Revival version for your Minecraft version.
- Put the .jar file into the mods folder of your Minecraft server.
- Configure it the way you wante and have fun in your now semi-hardcore multiplayer world
License
This mod along with it’s sourcecode is licensed under the MIT License:
Yes, you may redistribute it in your modpack.
Screenshots
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