Damage command (With damage types!)
Modby MJcraftMC
Simple damage command with damage types
Type
Mod
CurseForge Downloads
121,302
CurseForge ID
794508
Last Updated
Jun 6, 2026
Description
Symple damage command, useful for mapmakers or modders
First mod I make :)
Made with MCreator
Syntax: /dmg <entity> <amount> <damagetype>
Upon entering the command, the entity(s) selected will be instantly damaged with the amount and damage type you chose.
The damage types are the following (and will be selectable):
anvil, bolt, cactus, cram, dbreath, drown, fall, fire, generic, kinetic, lava, magic, magma, starve, suffocate, void
Why different types?
- Different damage types have different damage reductions.
Some examples: If you damage an entity with "anvil" the damage will be greatly reduced if the entity has a helmet(as well as greatly damaging the helmet). Similar goes to fire or lava, if a player has fire resistance, the damage will be nullified, and if the player has fire protection, que damage will be reduced. "void" damage will not be reduced at all by any sources (even creative mode).
- Different death messages
This is hyghly useful when making custom items, by pairing it with command blocks or datapacks, because the most vanilla way of dealing damage to an entity is by using the effects instant damage, poison, wither, or even instant health to undead mobs. With this mod you can customize the numbers that will be used.
Similar Mods
StacksOnStacks
Place any ingot on the ground to create a pile!
FlameLib
Library mod for some of my other mods. Because every modder in the universe has their own lib mod nowadays.
Block of Sky
Adds a block to render the sky
Variant Beehives [Fabric | Quilt]
Beehives from all Wood Types
All The Trims
Allows any item to be an armour trim material and makes all armour trimmable.
FilesJS
Allow you to use kubejs for some restrictive operations on files