Tinker's Weaponry: Halberds, Battleaxes, Daggers, Tridents and more!
Modby ember_slvtr
This medieval-themed weapon expansion for Tinker's Construct adds 10 new weapons, ready to be forged at the Tool Station.
Type
Mod
CurseForge Downloads
23,069
CurseForge ID
1025625
Last Updated
Jul 26, 2026
Description

The weapons of Tinker's Construct are limited to a very tiny amount of actually good choices - in fact, anything other than the longsword or cleaver is just too weak to work. This is where Tinker's Weaponry comes in!

Tinker's Weaponry aims to highly expand upon already existing weapons by adding realistic choices with benefits and downsides - like increased range, damage values, durability and more. All of these weapons allow for engaging and immersive Tinkering, thus automatically creating roleplay and character customization.

- Dagger: A quick and deadly weapon. For the stealthy ones.
- Bastard Sword: A longer sword. More damage, slower attack speed.
- Battle Axe: Double-bladed axe. Effective and deadly.
- Battle Staff: For those who really want to get their ass kicked. Well, it is fancy, tho.
- Halberd: A great weapon with a sharp blade. It can break a shield.
- Katana: A quicker sword.
- Mace: A big mace. Low damage, but good durability.
- Spear: Cheap weapon with longer range.
- Stilett: Extremely deadly dagger. High damage, but low durability.
- Trident: Low attack speed, but high knockback. Yeet em away
There's certainly more weapons to come - we're also planning to add in more details and make both daggers and tridents throwable. For now, tho, this is it.

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