Enhanced Celestials Shader Support
Modby SIIV
Adds full shader compatibility to Enhanced Celestials, allowing lunar events and custom moons to render correctly with modern shader packs.
Type
Mod
CurseForge Downloads
57,393
CurseForge ID
1419969
Last Updated
Jul 26, 2026
Description
Enhanced Celestials Shader Support
Makes Enhanced Celestials lunar events visible when you're running Iris, Oculus, or any other shader pack.
Shader packs replace Minecraft's vanilla sky rendering, which normally hides the red / blue / gold tint Enhanced Celestials paints on during Blood Moon, Blue Moon, Harvest Moon, Eclipse, Super Moon, and Crimson Moon. This mod draws a fullscreen post-process color tint on top of the shader's output, so lunar events still read clearly no matter which shader pack you use.
Features
- Works with every major shader pack — BSL, Complementary, SEUS, Bliss, Sildur's, and any other Iris/Oculus-compatible pack. The tint layer sits after the shader's composite, so it isn't wiped by deferred lighting or bloom.
- Custom datapack moons supported automatically — Horde Moon, Hunter's Moon, Spider Moon, Miner's Moon, Peaceful Moon, Super Baby Zombie Moon, etc. Colors come straight from EC's own client settings, so there's no hardcoded whitelist — if the event exists in EC, this mod will tint for it.
- In-game config screen with per-event intensity sliders (Blood, Blue, Harvest, Eclipse, Super, Crimson), global color and glow intensity, transition speed, and master toggle. Defaults tuned to address community FLASHBANG / eye-pain reports from earlier versions.
- Smooth framerate-independent transitions — fade-in / fade-out driven by real wall-clock time, so the ramp looks the same at 30 FPS as it does at 240 FPS.
- Multiplayer-safe — dedicated servers broadcast the active event to clients via a lightweight sync packet. Admin-only features (debug mode, apply-during-day, test keybind) are locked to ops on remote servers.
Supported Platforms
- Forge — 1.20.1
- NeoForge — 1.21.1
- Fabric — 1.21.1, 1.20.1
Requirements
- Enhanced Celestials — provides the lunar events themselves. This mod has no purpose without it.
- A shader loader — Oculus (Forge) or Iris (NeoForge / Fabric). The mod still loads without one, but the tint won't be visible since vanilla already shows EC's sky colors.
- See each download's Relations tab for version-specific extras (CorgiLib, Data Anchor, Sodium/Embeddium, Fabric API).
Optional
- Forge / NeoForge: install Configured to enable the in-game "Config" button in the Mods menu.
- Fabric: install Mod Menu + Cloth Config to open the config screen in-game.
- Manual editing of config/lunarshaders-client.toml (Forge / NeoForge) or config/lunarshaders.json (Fabric) always works as a fallback.
Known Compatibility Notes
- Forge 1.20.1: use Embeddium 0.3.31 — Rubidium 0.7.x is incompatible with Oculus 1.8.
- NeoForge 1.21.1: use Sodium-NeoForge 0.6.x — Iris 1.8+ refuses to load alongside Embeddium on NeoForge.
Bug Reports
Please contact me on Discord: (46v) <--- thats the username. Please include your Minecraft version, loader, the shader pack you're using, and any [LunarShaders] lines from your latest.log.
Credits
- Author: SIIV
- Corgi_Taco — for Enhanced Celestials, the mod this is built around
- IrisShaders and Asek3 — for Iris / Oculus
Screenshots
Similar Mods
Modular Augment
An addon for Modular Machinery allowing for deferred item inputs
Better Invalid Session (Also works as ReAuth Addon)
Modifies the default Minecraft kick message for having an invalid session to better explain how to resolve the issue if...
EnchantedShulkers
Adds some helpful enchantments for Shulker Boxes
Thaumic Gadgets
Thaumcraft 6 addon
Enchantment Machine
Simple efficent enchantment machines
Mist Core
A core mod needed for mods using the mist mechanic