Mojang Logo Animation
Modby Hashibutogarasu
This mod changes loading screen.
Description
MojangLogoAnimation
A Fabric mod that replaces the static Mojang Studios logo on the splash screen with a smooth frame-by-frame animation.
Dependencies
| Dependency | Required | Link |
|---|---|---|
| Fabric API | ✅ | Modrinth / CurseForge |
| Cloth Config | ✅ | Modrinth / CurseForge |
| Mod Menu | ❌ (optional) | Modrinth / CurseForge |
Architecture
This mod uses a data-driven animation system built around a clean separation of concerns:
ISplashScreenAnimationData— Interface defining animation metadata (frame count, timing, sound, textures). New animation types can be added by implementing this interface.FolderAnimationData— Arecordimplementation that resolves textures fromtextures/gui/title/{id}/and sound events via thegui.title.{id}naming convention.AnimationPlayer— Encapsulates all animation state (frame progression, sound playback, lifecycle). Runs animation on a daemon thread with thread-safe access viaAtomicInteger/AtomicBoolean.SplashLoader— Registry for animation data. Animations are pre-registered during client initialization since the splash screen renders during resource loading.SplashOverlayMixin— A thin Mixin layer that delegates all logic toAnimationPlayer. The Mixin itself holds no animation knowledge.
Adding a new animation requires only:
- Place frame textures in
textures/gui/title/{id}/ - Place sound in
sounds/gui/title/{id}.ogg - Register with
splashLoader.register(new FolderAnimationData("id", frameCount))
Preview

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