AttributeSetter
ModA lightweight mod that changes entities' and items' default attributes through datapacks
Type
Mod
Modrinth Downloads
33,944
Modrinth ID
tbDE3NLR
Last Updated
Jul 29, 2026
Description
Summary
Attribute Setter Is a simple lightweight mod that can change the default attributes of any living entity or item through datapacks, inspired by Jackiecrazy's Attributizer and Custom Item Attributes(CIA). This mod was created for modpack creators and server owners to easily balance entities and items, changing their health, damage, follow range, etc...
Supports CuriosAPI
Although we(I) don't support trinkets yet(it's harder to implement, trinkets doesn't have the event that I use in Curios), if you want to add attributes to any curios, just set the slot to the appropriate name.
Server Side Only Required
If you are a server owner, your players DO NOT need to download this mod. Simply put it into your mods folder and configure it as you wish. Of course it works on singleplayer as it has an integrated server running. Although keep in mind that your players won't see the changed attributes, they'll still work, but the items will appear with their vanilla attributes.
Client Side Optional
If installed in client-side, besides showing the changed attributes, this mod also collapses item attributes into vanilla "green attributes" if they're already present
Vanilla Behaviour AttributeSetter
Example
The following file attributes.json will change all creepers' health to 100, instead of the normal 20.
{ "minecraft:creeper": [ { "attribute": "minecraft:generic.max_health", "value": 100, "operation": "BASE" } ] }
For more info on how to configure AttributeSetter, visit the github page or the discord
If you are building a modpack
you might be interested in some of my other mods for modpacks: AttributeSetter RPGDamageOverhaul FoodAttributes
Or Claims n Raids for servers/smp!
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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