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Tornado Intercept (PMW)

Mod

A mod that adds the Tornado Intercept Vehicle 2 (TIV2) to the game!

Type

Mod

Modrinth Downloads

118,216

Modrinth ID

wS687vWU

Last Updated

Jul 27, 2026

Description

Requirements (Important):

  1. PMWeather
  2. Tornado Intercept Lib

The mod will only work with a proper version of Tornado Intercept Lib (intercept tools)!!!

Discord

For leaks, update annoucements, bug reports and suggestions, join the Discord

Introduction

This mod adds two new vehicles: TIV2 (Tornado Intercept Vehicle 2) and Dominator 3. It is designed to work with Protomanly's Weather Mod.

TIV2: tif Dominator 3: d3

Controls

  • Deploy/Undeploy - X
  • Toggle headlights on/off - H
  • Drive forward - W
  • Drive backwards - S
  • Turn left - A
  • Turn right - D
  • Reset max windspeed - 0 (zero, not O)
  • Pick up vehicle - Shift + Right-click
  • Handbrake - Space
  • Change seats - B
  • Enter/Exit imax turrent - up arrow (if you are sitting in 3rd seat)
  • Left turn signal - Z
  • Right turn signal - C
  • Hazard Lights - V

Deployment placement matters!

The mod has a mechanic that determines your threshold based on the terrain the vehicle is on. This means that you cannot deploy on a single block, over a hole or on uneven terrain since you will get lofted easier

The optimal placement is when every wheel of the tiv is on the ground

good placement

However, if the tiv is deployed on uneven terrain with many holes and parts of the body in the air the threshold will change accordingly

bad placement

Your vehicle rotation relative to the wind direction also matters!

Since the mod has aerodynamic-like wind mechanics, the front of the vehicle is generally more aerodynamic and has less area the wind can push on, which means you can survive stronger winds. The sides are less aerodynamic and have more area the wind can push on, which lowers your survival chances in a strong tornado frontalwinds sidwinds

Weather 2 support

For now, only versions below 1.3.3 work with Weather2

How to change threshold

The tiv has a default deployed threshold of 220 MPH, and 120 MPH undeployed. Click Esc -> Go into Mods -> Find Tornado intercept tools -> Click Config -> Choose Server Settings -> Type whatever numbers you want!

Crafting

For the crafting recipies, downloading a recipe mod like Just Enough Items (JEI) is very recommended

TIV2 Recipe

tivrep

Dominator 3 Recipe

d3rep

Vehicle Anemometer recipe

va

Protective vest recipe

vbets

FAQ

-Will you be adding more interceptors?

Yes, i definetly plan to add all of them (the doms, tivs, tornado attack, armadillo, utav, maybe titus and tornado wrangler but probably not) as well as normal cars with attachable mesonets and other stuff.

-Will this be on Bedrock?

Definetly not. Please stop asking for it

-Will it be ported to forge/older versions? (mainly forge 1.20.1)

Currently no, since PMW 1.20.1 got deleted it's now impossible

-Is it coming to curseforge?

Unless pmw releases on cursforge, no

-Can i become a tester?

No, we don't really need testers, since we know our code best and exactly what bugs to look for. Also don't say this just because you want to play with the new features. Be patient

-Can I post it on (insert random social media/website other than modrinth) (yes i am talking about telegram, or curseforge)

No. The only legal way to download the mod is through modrinth.

Credits

To Raptor, who helped develop the early stages of the mod and made it more fun, and testing features with me

To Elton, who made all of the more complex code that i could only dream of doing in Mcreator that makes the mod actually fun to play

To Metro, who made all the crazy models that really put the mod to life, i don't think i could ever find a better modeler than him

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Screenshots

Similar Mods

Included in Modpacks

External Resources