Chemical Science
Modby Roi_Pasteque
An Addon for Electrodynamics, adding ores, machines, decorations and more chemistry stuff.
Type
Mod
CurseForge Downloads
45,168
CurseForge ID
1062574
Modrinth Downloads
8,181
Modrinth ID
ToQbVMfg
Last Updated
Sep 5, 2026
Description
An addon for Electrodynamics expanding chemistry by adding more recipes, ores, machines, equipment, decoration and stuff. Mainly focuses on chemistry and organic chemistry.
Chemical Science requires Electrodynamics and Voltaic

Quality of life :

Getting started with Electrodynamics can be challenging. The Chemist’s Roadmap will guide you through your journey, with a clear progression path, detailed explanations, visuals, and multiblock animations.
Simply craft it using a copper ingot and paper!
New machines :

The organic solar panel produces more energy than an advanced solar panel, while being more space efficient. It can turn near invisible, ideal for secret bases.

The circuit maker lets you make a bunch of circuits quickly without destroying your insulation stock.

Chemical Science adds a bunch of machines for oil processing, including a 13 block tall fractionating column that did not fit in my showcase.

The Redox Furnace is a very power-hungry machine that lets the player quadruple their ore yield.

The Spin Coater is a small machine capable of producing polymer films, in order to craft organic solar panels, organic night vision goggles, or organic circuits.
New tools :

Tungsten tools, organic night vision goggles that lets you see in the dark and check for nearby ores/entities, a bulletproof vest that reduces projectiles damage and a flamethrower.
More storage :

Rack for organising your stuff, laboratory storage with customizable hazard symbols, and a laboratory bench with less capacity for quick access.
Chemical Science adds a lot of compatibility with Create, Stellaris, Immersive Engineering, Nuclear Science, Ballistix and Simple Planes. This includes :
- 2x and 3x ore processing
- Ability to drop ballistix explosive with planes from Simple Planes
- Every ores can be mined on Stellaris planets
- Better Electrodynamics recipe handling with Create
Version 1.20.1 is not as finished as 1.21.1.
The game is stable and playable, but organic solar panel and circuit maker screens are bugged, organic night vision goggles and bulletproof vest aren't added, half the recipe are missing or are replaced by some mediocre ones. Ad astra compat is added. 1.20.1 might get fully updated soon with version 3.1.0 bypassing the absence of the chemical reactor.
Every picture was taken with Photon or Bliss shader
Translation for english, french and turkish (turkish translation by iamfeitan)
You're of course free to use this mod in your modpack without credits or anything.
For questions, suggestions or anything :
Discord : roi_pasteque
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
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